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Tusk
Ymir, the Tusk, is a melee strength hero who could create space while also deals lots of damage.
- Ice Shard cooldown rescaled.
- Ice Shard damage increased.
- Walrus punch slow duration decreased.
Ability: Target Point
Affects: Enemies
Damage Type: Magical
100/105/110/115/140/165 mana || 20/18/16/14/14/14 cooldown
Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 4/5/6/7 seconds.
Cast Range: 2000
Cast Point: 0.1
Damage Radius: 200
Shards Spawn Radius: 200
Damage: 75/150/225/300/675/1050
Shards Duration: 4/5/6/7/7.5/8
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Ability: Target Unit
Affects: Allies/Enemies
Damage Type: Magical
Pierces Spell Immunity: No
75 mana || 21/20/19/18/18/18 cooldown
Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage.
Cast Range: 1250
Cast Point: 0.1
Damage & Stun Radius: 200
Radius Increase per Second: 40
Gather Radius: 350
Max Stationary Time: 3
Max Chase Duration: 3
Base Damage: 80/120/160/200/350/600 (Talent 230/270/310/350/500/750)
Damage per Gathered Hero: 20/30/40/50/100/150
Snowball Speed: 600/625/650/675/680/690 (Talent 900/925/950/975/980/990)
Stun Duration: 0.5/0.75/1/1.25/1.5/1.75
Note:
- Snowball can be launched straight away by recasting snowball.
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Ability: No Target/Aura
Affects: Enemies
Pierces Spell Immunity: No
40/50/60/70/100/150 mana || 15 cooldown
Temporarily applies a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 5 seconds.
Cast Point: 0
Radius: 350
Attack Damage Bonus: 25/50/75/100/150/200
Movement Speed Slow: 75%
Slow Duration: 0.5
Aura Duration: 5
Aura Linger Duration: 0.5
---
Ability: Target Unit/Autocast
Affects: Enemies
50/75/100/225/350 mana || 36/24/12/12/12 cooldown
Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches its victim into the air. The victim is slowed upon landing.
Proc Chance: 0 (Talent 12%)
Critical Damage: 350%/350%/350%/400%/450% (Talent 450%/450%/450%/500%/550%)
Move Speed Slow: 40%
Slow Duration: 2/3/4/5/6
Stun Duration: 1
Note:
- If the level 25 talent is taken, Walrus punch procs on attack.
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(Aghanim's Scepter required)
Ability: Target Unit
Affects: Enemies
Damage Type: Magical
100 mana || 8 cooldown
Kicks the target unit back, damaging them and slowing their movement speed.
Cast Point: 0.2
Cast Range: 150
Knockback Distance: 1400
Damage: 350
Move Speed Slow: 40%
Slow Duration: 5
Stun Duration: 1
Talents | ||
---|---|---|
-6s Ice Shards Cooldown | 25 |
12% Chance Walrus Punch |
+100% Walrus Punch Crit | 20 |
+300 Snowball Speed |
+150 Snowball Damage | 15 |
+350 Health |
+10 All Stats | 10 |
+35 Movement Speed |
- Currently none, for now.