Skip to content
daRabbit edited this page Dec 15, 2018 · 4 revisions

Puck, the Faerie Dragon, is a ranged intelligence hero who is well known for being super slippery and having extra surprises under its sleeves.

Difference to vanilla

  • Dream Coil Initial stun increased.
  • Dream Coil Aghanim's Scepter Break Stun slightly increased.

Abilities

Q: Illusory Orb

Ability: Target Point
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
80/100/120/140/240/340 mana || 13/12/11/10/10/10 cooldown

Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

Cast Range: 3000
Cast Point: 0.1
Travel Distance: 1950 (Talent 2730)
Damage Radius: 225
Damage: 70/140/210/280/590/1000
Note:

  • If the Orb projectile is still going, Ethereal Jaunt becomes active to jump into the orb's current position. It deactivates once used or Orb is gone.

---

W: Warning Rift

Ability: No Target
Affects: Enemies
Damage Type: Magical
100/110/120/130/180/230 mana || 16/15/14/13/13/13 cooldown (Talent 8/7/6/5/5/5)

Puck releases a burst of faerie dust that deals damage and silences enemy units nearby.

Cast Point: 0.1
Radius: 400
Damage: 100/160/220/280/590/900
Duration: 2/2.5/3/3.5/4/4.75

---

E: Phase Shift

Ability: Channeled, No Target
Affects: Self
6 cooldown

Puck briefly shifts into another dimension where it is immune from harm.

Cast Point: 0
Max Channel Time: 0.75/1.5/2.25/3.25/3.37/3.5

---

R: Dream Coil

Ability: Target Area
Affects: Enemy Heroes
Damage Type: Magical
Pierces Spell Immunity: No (Aghanim's Scepter: Yes)
100/150/200/650/1100 mana || 70/65/60/60/60 cooldown

Creates a coil of volatile magic that latches onto enemy Heroes, stunning them for 0.5 seconds and damaging them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

Cast Range: 750
Cast Point: 0.1
Coil Latch Radius: 375
Link Break Radius: 600
Link Break Damage: 300/400/500/1000/1500 (Aghanim's Scepter: 400/550/700/1450/2200)
Rapid Fire Attack Interval: 0 (Talent 0.6)
Initial Stun Duration: 1.5
Link Break Stun Duration: 1.8/2.4/3/3.5/4 (Aghanim's Scepter: 2/3/4.5/4.75/5.5)
Coil Duration: 6 (Aghanim's Scepter: 8)
Note:

  • If the 25 talent is taken, Puck attacks everyone in range affected by Dream Coil no matter if Puck is disabled or using Phase Shift.

Talents


Talents
Dream Coil Rapid Fire

25

+20 All Stats
+40% Illusory Orb
Distance/Speed

20

-8s Waning Rift
Cooldown
+90 Damage

15

+15% Spell Amplification
+5 Armor

10

+10 Intelligence

Trivia

  • Puck was used to be Invincible in duels with Phase Shift used after using Phase Shift, ended up stalling the duel.
Clone this wiki locally