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daRabbit edited this page Dec 8, 2018 · 3 revisions

Kaolin, the Earth Spirit, is a melee strength hero who excels at disabling enemies at a line, much better if the enemy is at the wrong position.

Difference to vanilla

  • Rolling Boulder damage increased.
  • Magnetize damage increased.
  • Magnetize cooldown reduced.
  • XP or gold talent changes.

Abilities

Q: Boulder Smash

Ability: Target Point/Target Unit
Affects: Enemies/Allies
Damage Type: Magical
Pierces Spell Immunity: No
100 mana || 22/18/14/10/10/10 cooldown

Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest Stone Remnant in a 200 radius. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.

Unit Cast Range: 150
Stone Cast Range: 200
Cast Point: 0.01
Effect Radius: 180
Damage: 105/170/235/300/675/1050
Knockback Speed: 900
Unit Knockback Distance: 480/600/680/800/900/1000
Stone Knockback Distance: 2000
Stone Move Speed Slow: 80%
Stone Slow Duration: 1.25/2.5/3.25/4/4.5/5

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W: Rolling Boulder

Ability: Target Point
Affects: Enemies/Allies
Damage Type: Magical
Pierces Spell Immunity: Yes
50 mana || 16/12/8/4/4/4 cooldown

Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls towards the target location, damaging and stunning enemy units. He will stop if he collides with a hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.

Cast Range: 3000
Cast Point: 0.01
Effect & Collision Radius: 150
Delay: 0.6
Default Roll Distance: 800
Stone Roll Distance: 1600
Damage: 100/150/225/300/675/1050 (Talent 275/350/425/500/875/1250)
Initial Stun Duration: 0.4/0.6/0.8/1/1.2/1.4 (Talent 1.15/1.35/1.55/1.75/1.95/2.15)
Bonus Stone Stun Duration: 0.4/0.6/0.8/1/1.2/1.4

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E: Geomagnetic Grip

Ability: Target Point/Target Unit
Affects: Enemies (Talent Enemies/Allies)
Damage Type: Magical
Pierces Spell Immunity: No
100 mana || 13 cooldown

Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced, and take damage if the gripped target is a Stone Remnant.

Cast Range: 1100
Cast Point: 0.01
Radius: 180
Stone Damage: 50/100/150/200/450/700
Stone Pull Speed: 1000
Unit Pull Speed: 600
Silence Duration: 2/2.5/3/3.5/4/4.5

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D: Stone Remnant

Ability: Target Point
20 cooldown/charge

Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time.

Cast Range: 1100
Cast Point: 0
Remnant Duration: 120
Stone Charges: 7

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R: Magnetize

Ability: No Target
Affects: Enemies
Damage Type: Magical
Dispellable: Yes
100 mana || 60 cooldown

Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by silence or slows as a result of Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.

Cast Point: 0.01
Radius: 350
Stone Search Radius: 400
Stone Refresh Radius: 600
Damage per Second: 50/100/150/350/550
Duration: 6

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F: Enchant Remnant

(Aghanim's Scepter required)
Ability: Target Unit
Affects: Enemy Heroes/Allied Heroes
Damage Type: Magical
Dispellable: No
150 mana || 45 cooldown

Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After 3 seconds the remnant shatters, releasing the hero and damaging nearby enemies.

Cast Range: 125
Cast Point: 0.2
Damage Radius: 300
Damage: 300
Duration: 3

Talents


Talents
+0.75s Rolling Boulder
Stun Duration

25

Geomagnetic Grip
Targets Allies
+300 Health

20

+15% Spell Amplification
+200 Rolling Boulder
Damage

15

+7 Armor
+40 Damage

10

+10 Intelligence

Trivia

  • Currently none, for now.
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