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daRabbit edited this page Dec 9, 2018 · 2 revisions

Tiny, the Stone Giant, is a melee strength hero who will crush you with his powerful strength from the stones, and trees.

Difference to vanilla

  • Tree Grab splash damage increased.
  • Grow remains using the old one.
  • Grow damage bonus increased.

Abilities

Q: Avalanche

Ability: Target Area
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
120 mana || 23/20/17/14/14/14 cooldown (Talent 14/11/8/5/5/5)

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 3x damage to units being tossed.

Cast Range: 600
Cast Point: 0
Radius: 400 Interval: 0.3
Total Damage: 90/160/230/300/600/900 (Talent 245/305/365/425/725/1025)
Stun Duration: 0.2
Avalanche Duration: 1.8

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W: Toss

Ability: Target Unit (Talent Target Point)
Affects: Enemies/Allies
Damage Type: Magical
Pierces Spell Immunity: No
90/100/110/120/170/220 mana || 11 cooldown (Talent cooldown/charge)

Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 30% damage.

Cast Range: 1300 Cast Point: 0
Grab Radius: 275
Damage Radius: 275
Damage: 90/160/230/300/675/1050
Tossed Unit Bonus Damage: 30%
Building Damage Percentage: 33.33%
Toss Duration: 1.3
Number of Charges: 0 (Talent 3)

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E: Tree Grab

Ability: Target Unit
Affects: Enemies
Damage Type: Physical
Pierces Spell Immunity: No
50/50/50/50/110/170 mana || 27/22/17/12/10/7 cooldown (Talent 20/15/10/5/3/0)

Grabs a tree to whack enemies on the head for a limited number of times. Grants bonus attack range. Attacks deal more damage (increased vs. buildings) and fully splash on units along the way. The tree can be thrown, expending all the charges, to deal your attack to a unit at a distance.

Cast Range: 165
Cast Point: 0.2
Area Damage Length: 400
Area Damage Radius: 200
Number of Attacks: 5
Attack Range: 350
Unit Attack Damage Bonus: 25%/30%/35%/40%/80%/120%
Building Attack Damage Bonus: 80%/120%/160%/200%/240%/280%
Attack Damage as Splash Damage: 100%
Note:

  • Tree can be thrown to a target point up to 1300 range or an enemy by recasting E.

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R: Grow

Ability: Passive
Affects: Self

Tiny gains craggy mass, increases his power and causes him to shrug off debuffs.

Attack Damage Bonus: 30/60/90/150/270
Attack Speed Loss: 20/35/50/60/70
Armor Bonus: 7/15/25/35/55
Status Resistance: 10%/20%/30%/40%/50%

Talents


Talents
3 Toss Charges

25

-9s Avalanche Cooldown
Toss Requires No Target

20

-7s Tree Grab Cooldown
+125 Avalanche Damage

15

+350 Health
+30 Damage

10

+20 Movement Speed

Trivia

  • Tree Grab if maxed + lvl 20 right talent, enables you to have tree every time as long as there's tree nearby.
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