Help server to record, make server more fun, and more useful plugins for adm.
All plugins in here apply to both L4D1 or L4D2
If you have any modify or request, feel free to use or pay me money to do it.
Appreciate my work, you can PayPal Donate me.
Note
>>Click here to see my private plugin list<<
>>點擊我查看更多私人插件<<
- l4d_achievement_trophy: Displays the TF2 trophy when a player unlocks an achievement.
- cge_l4d2_deathcheck: Prevents mission loss(Round_End) until all human players have died.
- l4d_tanklimit: limit tank in server
- l4d_rock_lagcomp: Provides lag compensation for tank rock entities
- kills: show statistics of surviviors (kill S.I, C.I. and FF)on round end
- 擊殺殭屍與特殊感染者統計
- clear_weapon_drop: Remove drop weapon + remove upgradepack when used
- 如果一段時間後沒有人撿起掉落的武器與物品,則自動移除
- no-rushing: Prevents Rushers From Rushing Then Teleports Them Back To Their Teammates.
- 離隊伍太遠的玩家會傳送回隊伍之中
- l4dmultislots: Allows additional survivor players in server when 5+ player joins the server
- 創造5位以上倖存者遊玩伺服器
- savechat: Records player chat messages to a file.
- 紀錄玩家的聊天紀錄到文件裡
- l4dinfectedbots: Spawns multi infected bots in any mode + allows playable special infected in coop/survival + unlock infected slots (10 VS 10 available)
- 多特感生成插件,倖存者人數越多,生成的特感越多,且不受遊戲特感數量限制 + 解除特感隊伍的人數限制 (可達成對抗 10 VS 10 玩法)
- l4d2_spawn_props: Let admins spawn any kind of objects and saved to cfg
- 創造屬於自己風格的地圖,製作迷宮與障礙物
- l4d_explosive_cars: Cars explode after they take some damage
- 車子爆炸啦!
- l4d_lasertag: Shows a laser for straight-flying fired projectiles
- 開槍會有子彈光線
- anti-friendly_fire: shoot your teammate = shoot yourself.
- 隊友黑槍會反彈友傷
- l4d_afk_commands: Adds commands to let the player spectate and join team. (!afk, !survivors, !infected, etc.),but no abuse.
- 提供多種命令轉換隊伍陣營 (譬如: !afk, !survivors, !infected), 但不可濫用.
- l4d_blackandwhite: Notify people when player is black and white.
- 誰是黑白狀態(最後一條生命)
- l4d_cso_zombie_Regeneration: The zombies have grown stronger, now they are able to heal their injuries by standing still without receiving any damage.
- 殭屍變得更強大,他們只要站著不動便可以自癒傷勢 (仿CSO惡靈降世 殭屍技能)
- l4d_drop: Allows players to drop the weapon they are holding
- 玩家可自行丟棄手中的武器
- l4d_game_files_precacher: Precaches Game Files To Prevent Crashes. + Prevents late precache of specific models
- 預先載入所有可能會缺失的模組避免伺服器崩潰
- l4d_MusicMapStart: Download and play one random music on map start/round start.
- 回合開始播放音樂,使用!music點歌系統,可播放自製的音樂
- l4d_shotgun_sound_fix: Thirdpersonshoulder Shotgun Sound Fix
- 修復第三人稱下,散彈槍射擊沒有槍聲
- l4d_votes_5: L4D1/2 Vote Menu (Change map、Kick、Restart、Give HP、Alltalk)
- L4D1/2 投票選單 (換圖、踢人、重新回合、回血、全頻語音)
- l4d_wind: Create a survivor bot in game. + Teleport Player
- 新增Bot + 傳送玩家到其他位置上
- l4d_witch_behind_fix: The witch turns back if nearby survivor scares her behind
- 當有人在背後驚嚇Witch,Witch會秒轉身攻擊
- l4d2_assist: Show damage done to S.I. by survivors
- 特感死亡時顯示人類造成的傷害統計
- l4dffannounce: Adds Friendly Fire Announcements (who kills teammates).
- 顯示誰他馬TK我
- sm_downloader: SM File/Folder Downloader and Precacher
- SM 文件下載器 (玩家連線伺服器的時候能下載自製的檔案)
- tank_witch_spawn_notify: When the tank and witch spawns, it announces itself in chat by making a sound
- Tank/Witch出現有提示與音效
- trigger_horde_notify: Who called the horde ?
- 顯示誰觸發了屍潮事件
- witch_target_override: (Archived) Change target when the witch incapacitates or kills victim + witch auto follows survivors
- (棄案) Witch會自動跟蹤你,一旦驚嚇到她,不殺死任何人絕不罷休
- l4d_expertrealism: L4D1/2 Real Realism Mode (No Glow + No Hud)
- L4D1/2 真寫實模式 (沒有光圈與介面)
- L4DVSAutoSpectateOnAFK: Forces survivors and infected to spectate if they're AFK after certain time.
- 當有玩家AFK一段時間,強制將玩家旁觀並踢出伺服器
- spawn_infected_nolimit: Provide natives, spawn special infected without the director limits!
- 輔助插件,不受數量與遊戲限制生成特感
- l4d2pause: Allows admins to force the game to pause, only adm can unpause the game.
- 管理員可以強制暫停遊戲,也只有管理員能解除暫停
- l4d_current_survivor_progress: Print survivor progress in flow percents
- 使用指令顯示人類目前的路程
- fix_botkick: Fixed no Survivor bots issue after map loading.
- 解決換圖之後沒有任何倖存者Bot的問題
- lockdown_system_l4d: Locks Saferoom Door Until Someone Opens It.
- 倖存者必須等待時間到並合力對抗屍潮與Tank才能打開終點安全門
- pounceannounce: Announces hunter pounces to the entire server
- 顯示Hunter造成的高撲傷害與高撲距離
- l4d_meteor_hunter: Hunter high pounces cause meteor strike
- Hunter的高撲造成核彈衝擊波
- l4d_sm_respawn: Allows players to be respawned by admin.
- 管理員能夠復活死去的玩家
- l4d_tankhelper: Tanks throw Tank/S.I./Witch/Hittable instead of rock
- Tank不扔石頭而是扔出特感/Tank/Witch/車子
- l4d_pig_infected_notify: Show who is pig teammate in infected team
- 顯示誰是豬隊友 (譬如推Tank拍死隊友、Boomer炸到Tank、Hunter跳樓自殺、Charger著火死亡等等)
- Survivor_Respawn: When a Survivor dies, will respawn after a period of time.
- 當人類玩家死亡時,過一段時間自動復活
- l4d_DynamicHostname: Server name with txt file (Support any language)
- 伺服器房名可以寫中文的插件
- l4d_revive_reload_interrupt: Reviving cancels reloading to fix that weapon has jammed and misfired (stupid bug exists for more than 10 years)
- 解決裝子彈的時候拯救隊友會卡彈的問題 (存在超過十年的Bug)
- hp_tank_show: Shows a sprite at the tank head that goes from green to red based on its HP
- Tank頭上顯示血量狀態
- l4d2_block_rocketjump: Block rocket jump exploit with grenade launcher/vomitjar/pipebomb/molotov/common/spit/rock/witch
- 修復Source引擎的踩頭跳躍bug
- l4d2_spritetrail_fix: Fixed the final stage get stucked
- 修復Source引擎的bug,看不見spritetrail物件的發光效果
- l4d_kickloadstuckers: Kicks Clients that get stuck in server connecting state
- 踢出卡Loading連線中的玩家
- pounce_database: Top Hunter Pounce Announce (Data Support)
- 統計高撲的數量與顯示前五名高撲的大佬 (支援文件儲存)
- skeet_database: Top Skeet Hunter Announce (Data Support)
- 統計一槍秒殺Hunter的數量與顯示前五名擊殺的大佬 (支援文件儲存)
- l4d2_powerups_rush: When a client pops an adrenaline (or pills), various actions are perform faster (reload, melee swings, firing rates)
- 服用腎上腺素或藥丸,提升裝彈速度、開槍速度、近戰砍速、動畫起身速度
- l4d1_block_player_swim: Disable the 'water hopping' spam in l4d1.
- 修復L4D1遊戲的Bug: 水上游泳
- l4d1_weapon_limits: Maximum of each L4D1 weapons the survivors can pick up
- 限制L4D1遊戲中每個武器可以拿取的數量,超過就不能拿取
- l4d1_ban_twotank_glitch_player: Ban player who uses L4D1 / Split tank glitchpick up
- 修復L4D1遊戲的Bug: 雙重Tank生成的問題
- l4d_reservedslots: Admin Reserved Slots in L4D1/2 (Sorry, Reserverd Slots for Admin..)
- 當滿人的時候,管理員可以使用預留通道加入 (訊息提示: 剩餘通道只能管理員加入.. )
- l4d_death_soul: Soul of the dead survivor flies away to the afterlife
- 人類死亡後,靈魂升天
- l4d_graves: When a survivor die, on his body appear a grave.
- 為人類屍體造一個墓碑以做紀念
- l4d_tankAttackOnSpawn: (Archived) Forces AI tank to leave stasis and attack while spawn in coop/realism.
- (棄案) 戰役/寫實模式下,AI Tank一生成會直接往前進並攻擊倖存者,而非待在原地等待
- l4d_final_rescue_gravity: Set client gravity after final rescue starts just for fun.
- 救援開始之後,所有人重力變低,可以跳很高
- gamemode-based_configs: Allows for custom settings for each gamemode and mutatuion.
- 根據遊戲模式或突變模式執行不同的cfg文件
- l4d_mix: L4D1/2 Mix
- 對抗模式中,投票選雙方隊長,雙方隊長再選隊員
- l4d_flying_tank: Provides the ability to fly to Tanks and special effects.
- Tank化身鋼鐵人,可以自由飛行
- admin_hp: Adm type !hp to set survivor team full health.
- 管理員輸入!hp 可以回滿所有倖存者的血量
- l4d2_vote_manager3: Unable to call valve vote if player does not have access
- 沒有權限的玩家不能隨意發起官方投票
- l4d_spectator_prefix: when player in spec team, add prefix.
- 旁觀者的名字前,加上前缀符號
- l4d_limited_ammo_pile: Once everyone has used the same ammo pile at least once, it is removed.
- 子彈堆只能拿一次子彈,當每個人都拿過一遍之後移除子彈堆
- l4d_weapon_editor_fix: Fix some Weapon attribute not exactly obey keyvalue in weapon_*.txt
- 修復一些武器的 weapon_*.txt 參數沒有作用
- l4d2_spec_stays_spec: Spectator will stay as spectators on mapchange/new round.
- 上一回合是旁觀者的玩家, 下一回合開始時繼續待在旁觀者 (避免被自動切換到人類/特感隊伍)
- firebulletsfix: Fixes shooting/bullet displacement by 1 tick problems so you can accurately hit by moving.
- 修復子彈擊中與伺服器運算相差 1 tick的延遲
- gametype_description: Allows changing of displayed game type in server browser
- 更改伺服器的遊戲欄資訊
- _AutoTakeOver: Auto Takes Over an alive free bot UponDeath or OnBotSpawn in 5+ survivor
- 當真人玩家死亡時,自動取代另一個有空閒的Bot繼續遊玩倖存者
- l4dafkfix_deadbot: Fixes issue when a bot die, his IDLE player become fully spectator rather than take over dead bot in 4+ survivors games
- 修正5+多人遊戲裡,當真人玩家閒置的時候如果他的Bot死亡,真人玩家不會取代死亡Bot而是變成完全旁觀者
- l4d_ai_hunter_skeet_dmg_fix: Makes AI Hunter take damage like human SI while pouncing.
- 對AI Hunter(正在飛撲的途中) 造成的傷害數據跟真人玩家一樣
- vocal_block: Blocks the stupid griefers who spam vocalize commands throughout campaigns.
pouncing.
- 禁止玩家頻繁使用角色雷達語音
- l4d_switch_team_survivor_dead_fix: Fixed a bug that exists over 12 years in l4d1/2, sometimes infected player switchs team to survivor, the survivor gets incapped/killed instantly
- 修復切換陣營之後會導致倖存者死亡或倒地的Bug (官方的bug)
- l4d_unreservelobby: Removes lobby reservation when server is full, allow 9+ players to join server
- 移除伺服器的大廳人數限制,簡單講就是解鎖伺服器,讓第九位以上的玩家可以加入伺服器
- l4d_heartbeat: Fixes survivor_max_incapacitated_count cvar increased values reverting black and white screen.
- 可用指令調整倖存者有多條生命與黑白狀態
- l4d_rescue_vehicle_leave_timer: When rescue vehicle arrived and a timer will display how many time left before vehicle leaving. If a player is not on rescue vehicle or zone, slay him
- 救援來臨之後,未在時間內上救援載具逃亡的玩家將處死
- l4d_CreateSurvivorBot: Provides CreateSurvivorBot Native, spawn survivor bots without limit.
- 輔助插件,不受遊戲限制生成倖存者Bots
- Enhanced_Throwables: Adds dynamic Light to held and thrown pipe bombs and molotovs
- 土製炸彈與火瓶有動態光源特效
- l4d2_mixmap: Randomly select five maps for versus/coop/realism. Adding for fun
- 隨機抽取五個關卡組成一張地圖,適用於戰役/對抗/寫實,依一定順序切換地圖來進行遊戲,增加遊戲的趣味性
- sourcemod v1.11 compiler: scripting folder
- 使用 sourcemod v1.11 的編譯環境
- SourceMod is licensed under the GNU General Public License, version 3.
- 此專案內所有開源碼皆在授權條款下: GNU General Public License, version 3
- L4D2-Plugins: L4D2 Competitive enhancement, bug/glitch fixes, general purpose and freaky-fun plugins.
- Sourcemod-Plugins: Plugins for most source engine games.
- L4D1-Server4Dead: Setup your own L4D1 Servers.
- L4D2-Server4Dead: Setup your own L4D2 Servers.
- Game-Private_Plugin: Private Plugin List.