Announces hunter pounces to the entire server
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Video | 影片展示
None -
Image | 圖示
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/pounceannounce.cfg
// Caps the displayed pounce damage to the maximum able to be dealt. pounceannounce_capdamage "0" // Announces the pounce to 0: chatbox, 1: center chat. pounceannounce_centerchat "0" // The minimum amount of damage required to instantly kill survivor. (0=Off) pounceannounce_killdamage "0" // The minimum amount of damage required to announce the pounce pounceannounce_minimum "10" // Show the distance the hunter traveled for the pounce. // 1=units, 2=units & feet, 3=units & meters, 4=feet, 5=meters pounceannounce_showdistance "3"
- cfg/sourcemod/pounceannounce.cfg
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Command | 命令
None
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How to change max pounce damage in l4d1
- Install pounce_maxdamage
- write down the following cvars in cfg/server.cfg
// Sets the new maximum hunter pounce damage. sm_cvar pounceuncap_maxdamage 100
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How to change max pounce damage in l4d2
- Install accelerator74/Pounce-Damage-Uncap
- write down the following cvars in cfg/server.cfg
- default 25
// z_pounce_damage_range_max = ((z_hunter_max_pounce_bonus_damage / 24) * 700) + z_pounce_damage_range_min sm_cvar z_hunter_max_pounce_bonus_damage 24 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 1000
- Max Pounce Damage 30
// z_pounce_damage_range_max = ((29 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 29 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 1145.833
- Max Pounce Damage 75
// z_pounce_damage_range_max = ((74 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 29 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 2458.333
- Max Pounce Damage 100
// z_pounce_damage_range_max = ((99 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 99 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 3187.5
- Max Pounce Damage 200
// z_pounce_damage_range_max = ((199 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 199 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 6104.167
- default 25
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Apply to | 適用於
L4D1 L4D2
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Related Plugin | 相關插件
- pounce_maxdamage: Makes it easy to properly uncap hunter pounces
(L4D1) 可以改變最大高撲的傷害值
- accelerator74/Pounce-Damage-Uncap: Change the pounce range and max pounce damage in L4D2
(L4D2) 可以改變最大高撲的傷害值
- pounce_maxdamage: Makes it easy to properly uncap hunter pounces
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Changelog | 版本日誌
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v1.9 (2023-3-24)
- Remake code, convert code to latest syntax
- Fix warnings when compiling on SourceMod 1.11.
- Optimize code and improve performance
- The minimum amount of damage required to instantly kill survivor.
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v1.5
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顯示Hunter造成的高撲傷害與高撲距離
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原理
- 當AI Hunter或者真人Hunter造成高撲傷害時,顯示資訊給所有玩家
- 受害者
- 高撲傷害
- 伺服器允許的最大高撲傷害
- 距離
- 當AI Hunter或者真人Hunter造成高撲傷害夠高時,造成倖存者當場死亡 (有指令可以關閉此功能)
- 當AI Hunter或者真人Hunter造成高撲傷害時,顯示資訊給所有玩家
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指令中文介紹 (點我展開)
- cfg/sourcemod/pounceannounce.cfg
// 只顯示高撲真正造成的實際傷害 pounceannounce_capdamage "0" // 提示該如何顯示. 0: 聊天框, 1: 螢幕正中間 pounceannounce_centerchat "0" // 高撲傷害超過一個數值會造成倖存者當場死亡 (0=關閉此功能) pounceannounce_killdamage "0" // The minimum amount of damage required to announce the pounce pounceannounce_minimum "10" // 距離的顯示單位 // 1=單位, 2=單位 & 呎, 3=單位 & 公尺, 4=呎, 5=公尺 pounceannounce_showdistance "3"
- cfg/sourcemod/pounceannounce.cfg
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惡靈勢力一代中修改最大高撲傷害
- 安裝 pounce_maxdamage
- 以下指令寫入文件 cfg/server.cfg,可自行調整
// Sets the new maximum hunter pounce damage. sm_cvar pounceuncap_maxdamage 100
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惡靈勢力二代中修改最大高撲傷害
- 安裝 accelerator74/Pounce-Damage-Uncap
- 以下指令寫入文件 cfg/server.cfg,可自行調整
- 預設最大高撲傷害: 25
// z_pounce_damage_range_max = ((z_hunter_max_pounce_bonus_damage / 24) * 700) + z_pounce_damage_range_min sm_cvar z_hunter_max_pounce_bonus_damage 24 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 1000
- 最大高撲傷害: 30
// z_pounce_damage_range_max = ((29 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 29 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 1145.833
- 最大高撲傷害: 75
// z_pounce_damage_range_max = ((74 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 29 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 2458.333
- 最大高撲傷害: 100
// z_pounce_damage_range_max = ((99 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 99 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 3187.5
- 最大高撲傷害: 200
// z_pounce_damage_range_max = ((199 / 24) * 700) + 300 sm_cvar z_hunter_max_pounce_bonus_damage 199 sm_cvar z_pounce_damage_range_min 300 sm_cvar z_pounce_damage_range_max 6104.167
- 預設最大高撲傷害: 25