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Commands da DK
ASF understΓΈtter forskellige kommandoer, som kan bruges til at kontrollere opfΓΈrsel af processen og bot-forekomster.
NedenstΓ₯ende kommandoer kan sendes til botten pΓ₯ forskellige mΓ₯der:
- Igennem interaktiv ASF-konsol
- Igennem Steam privat/gruppechat
- Igennem vores IPC interface
Husk, at ASF-interaktion kræver, at du er berettiget til kommandoen i henhold til ASF-tilladelser. Tjek SteamUserPermissions
og SteamOwnerID
konfigurationsegenskaber for flere detaljer.
Kommandoer, der udfΓΈres via Steam chat, pΓ₯virkes af CommandPrefix
global configuration property, som er !
som standard. Dette betyder, at til eksekvering af f.eks. status
kommando, du skal faktisk skrive !Status
(eller brugerdefineret CommandoPrefix
efter eget valg, som du indstiller i stedet). CommandoPrefix
er ikke obligatorisk, nΓ₯r du bruger konsol eller IPC og kan udelades.
ASF has support for interactive console, as long as you're not running ASF in Headless
mode. Simply press c
button in order to enable command mode, type your command and confirm with enter.
You can execute command to given ASF bot also through Steam chat. Obviously you can't talk to yourself directly, therefore you'll need at least one another bot account if you want to execute commands targetting your main.
In similar way you can also use group chat of given Steam group. Keep in mind that this option requires properly set SteamMasterClanID
property, in which case bot will listen for commands also on group's chat (and join it if needed). This can also be used for "talking to yourself" since it doesn't require a dedicated bot account, as opposed to private chat. You can simply set SteamMasterClanID
property to your newly-created group, then give yourself access either through SteamOwnerID
or SteamUserPermissions
of your own bot. This way ASF bot (you) will join group and chat of your selected group, and listen to commands from your own account. You can join the same group chatroom in order to issue commands to yourself (as you'll be sending command to chatroom, and ASF instance sitting on the same chatroom will receive them, even if it shows only as your account being there).
Please note that sending a command to the group chat acts like a relay. If you're saying redeem X
to 3 of your bots sitting together with you on the group chat, it'll result in the same as you'd say redeem X
to every single one of them privately. In most cases this is not what you want, and instead you should use given bot
command that is being sent to a single bot in private window. ASF supports group chat, as in many cases it can be useful source for communication with your only bot, but you should almost never execute any command on the group chat if there are 2 or more ASF bots sitting there, unless you fully understand ASF behaviour written here and you in fact want to relay the same command to every single bot that is listening to you.
And even in this case you should use private chat with [Bots]
syntax instead.
The most advanced and flexible way of executing commands, perfect for user interaction (ASF-ui) as well as third-party tools or scripting (ASF API), requires ASF to be run in IPC
mode, and a client executing command through IPC interface.
Kommando | Adgang | Beskriveslse |
---|---|---|
2fa [Bots] |
Master |
Generates temporary 2FA token for given bot instances. |
2fafinalize [Bots] <ActivationCode> |
Master |
Finalizes process of assigning new 2FA credentials for given bot instances, using SMS/e-mail activation code. |
2fafinalized [Bots] <ActivationCode> |
Master |
Imports already-finalized 2FA credentials for given bot instances, using 2FA token for verification. |
2fafinalizedforce [Bots] |
Master |
Imports already-finalized 2FA credentials for given bot instances, skipping 2FA token verification. |
2fainit [Bots] |
Master |
Starts process of assigning new 2FA credentials for given bot instances. |
2fano [Bots] |
Master |
Denies all pending 2FA confirmations for given bot instances. |
2faok [Bots] |
Master |
Accepts all pending 2FA confirmations for given bot instances. |
addlicense [Bots] <Licenses> |
Operator |
Activates given licenses , explained below, on given bot instances (free games only). |
balance [Bots] |
Master |
Shows wallet balance of given bot instances. |
bgr [Bots] |
Master |
Prints information about BGR queue of given bot instances. |
bgrclear [Bots] |
Master |
Clears BGR queue of given bot instances. |
encrypt <encryptionMethod> <stringToEncrypt> |
Owner |
Encrypts the string using provided cryptographic method - further explained below. |
exit |
Owner |
Stops whole ASF process. |
farm [Bots] |
Master |
Restarts cards farming module for given bot instances. |
fb [Bots] |
Master |
Lists apps blacklisted from automatic farming of given bot instances. |
fbadd [Bots] <AppIDs> |
Master |
Adds given appIDs to apps blacklisted from automatic farming of given bot instances. |
fbrm [Bots] <AppIDs> |
Master |
Removes given appIDs from apps blacklisted from automatic farming of given bot instances. |
fq [Bots] |
Master |
Lists priority farming queue of given bot instances. |
fqadd [Bots] <AppIDs> |
Master |
Adds given appIDs to priority farming queue of given bot instances. |
fqrm [Bots] <AppIDs> |
Master |
Removes given appIDs from farming queue of given bot instances. |
hash <hashingMethod> <stringToHash> |
Owner |
Generated a hash of the string using provided cryptographic method - further explained below. |
help |
FamilySharing |
Shows help (link to this page). |
input [Bots] <Type> <Value> |
Master |
Sets given input type to given value for given bot instances, works only in Headless mode - further explained below. |
level [Bots] |
Master |
Shows Steam account level of given bot instances. |
loot [Bots] |
Master |
Sends all LootableTypes Steam community items of given bot instances to Master user defined in their SteamUserPermissions (with lowest steamID if more than one). |
loot@ [Bots] <AppIDs> |
Master |
Sends all LootableTypes Steam community items matching given AppIDs of given bot instances to Master user defined in their SteamUserPermissions (with lowest steamID if more than one). This is the opposite of loot% . |
loot% [Bots] <AppIDs> |
Master |
Sends all LootableTypes Steam community items apart from given AppIDs of given bot instances to Master user defined in their SteamUserPermissions (with lowest steamID if more than one). This is the opposite of loot@ . |
loot^ [Bots] <AppID> <ContextID> |
Master |
Sends all Steam items from given AppID in ContextID of given bot instances to Master user defined in their SteamUserPermissions (with lowest steamID if more than one). |
loot& [Bots] <AppID> <ContextID> <Rarities> |
Master |
Sends all Steam items from given AppID in ContextID matching given Rarities of given bot instances to Master user defined in their SteamUserPermissions (with lowest steamID if more than one). |
mab [Bots] |
Master |
Lists apps blacklisted from automatic trading in MatchActively . |
mabadd [Bots] <AppIDs> |
Master |
Adds given appIDs to apps blacklisted from automatic trading in MatchActively . |
mabrm [Bots] <AppIDs> |
Master |
Removes given appIDs from apps blacklisted from automatic trading in MatchActively . |
match [Bots] |
Master |
Special command for ItemsMatcherPlugin which triggers MatchActively routine immediately. |
nickname [Bots] <Nickname> |
Master |
Changes Steam nickname of given bot instances to given nickname . |
owns [Bots] <Games> |
Operator |
Checks if given bot instances already own given games , explained below. |
sΓ¦t [Bots] pΓ₯ pause |
Operator |
Permanently pauses automatic cards farming module of given bot instances. ASF will not attempt to farm current account in this session, unless you manually resume it, or restart the process. |
pause~ [Bots] |
FamilySharing |
Temporarily pauses automatic cards farming module of given bot instances. Farming will be automatically resumed on the next playing event, or bot disconnect. You can resume farming to unpause it. |
pause& [Bots] <Seconds> |
Operator |
Temporarily pauses automatic cards farming module of given bot instances for given amount of seconds . After delay, cards farming module is automatically resumed. |
play [Bots] <AppIDs,GameName> |
Master |
Switches to manual farming - launches given AppIDs on given bot instances, optionally also with custom GameName . In order for this feature to work properly, your Steam account must own a valid license to all the AppIDs that you specify here, this includes F2P games as well. Use reset or resume for returning. |
points [Bots] |
Master |
Displays number of points in Steam points shop. |
privacy [Bots] <Settings> |
Master |
Changes Steam privacy settings of given bot instances, to appropriately selected options explained below. |
redeem [Bots] <Keys> |
Operator |
Redeems given cd-keys or wallet codes on given bot instances. |
redeem^ [Bots] <Modes> <Keys> |
Operator |
Redeems given cd-keys or wallet codes on given bot instances, using given modes explained below. |
redeempoints [Bots] <DefinitionIDs> |
Operator |
Redeems Steam points for given assets on given bot instances. By default, only free items are allowed, append ! character at the end of each DefinitionID that you want to redeem unconditionally, even if paid. |
reset [Bots] |
Master |
Resets the playing status back to original (previous) state, the command is used during manual farming with play command. |
restart |
Owner |
Restarts ASF process. |
forsæt [Bots] |
FamilySharing |
Resumes automatic farming of given bot instances. |
start [Bots] |
Master |
Starts given bot instances. |
stats |
Owner |
Prints process statistics, such as managed memory usage. |
status [Bots] |
FamilySharing |
Prints status of given bot instances. |
std [Bots] |
Master |
Special command for SteamTokenDumperPlugin which triggers refresh of selected bots and submission of data immediately. |
stop [Bots] |
Master |
Stops given bot instances. |
tb [Bots] |
Master |
Lists blacklisted users from trading module of given bot instances. |
tbadd [Bots] <SteamIDs64> |
Master |
Blacklists given steamIDs from trading module of given bot instances. |
tbrm [Bots] <SteamIDs64> |
Master |
Removes blacklist of given steamIDs from trading module of given bot instances. |
transfer [Bots] <TargetBot> |
Master |
Sends all TransferableTypes Steam community items from given bot instances to target bot instance. |
transfer@ [Bots] <AppIDs> <TargetBot> |
Master |
Sends all TransferableTypes Steam community items matching given AppIDs from given bot instances to target bot instance. This is the opposite of transfer% . |
transfer% [Bots] <AppIDs> <TargetBot> |
Master |
Sends all TransferableTypes Steam community items apart from given AppIDs from given bot instances to target bot instance. This is the opposite of transfer@ . |
transfer^ [Bots] <AppID> <ContextID> <TargetBot> |
Master |
Sends all Steam items from given AppID in ContextID of given bot instances to target bot instance. |
transfer& [Bots] <AppID> <ContextID> <TargetBot> <Rarities> |
Master |
Sends all Steam items from given AppID in ContextID matching given Rarities of given bot instances to target bot instance. |
unpack [Bots] |
Master |
Unpacks all booster packs stored in the inventory of given bot instances. |
update [Channel] |
Owner |
Checks GitHub for new ASF release and updates to it if available. This is normally done automatically every UpdatePeriod . Optional Channel argument specifies the UpdateChannel , if not provided defaults to the one set in global config. Channel can end with ! character, which will force update available on given channel - including a possibility of e.g. downgrading. |
updateplugins [Channel] [Plugins] |
Owner |
Updates selected plugins. Optional Channel property allows you to pick a different UpdateChannel for plugin updates, if they support multiple ones. Channel can end with ! character, which will force update available on given channel - including a possibility of e.g. downgrading, although exact functionality depends on a particular plugin. When Plugins are not provided, then all plugins considered for automatic updates through PluginsUpdateList and PluginsUpdateMode are updated. If you want to update selected ones, especially those disabled from automatic updates by default, you need to provide Channel as well as Plugins you want to update, then ASF will proceed with updating them regardless of their automatic updates setting. |
version |
FamilySharing |
Prints version of ASF. |
All commands are case-insensitive, but their arguments (such as bot names) are usually case-sensitive.
Arguments follow UNIX philosophy, square brackets [Optional]
indicate that given argument is optional, while angle brackets <Mandatory>
indicate that given argument is mandatory. You should replace the arguments that you want to declare, such as [Bots]
or <Nickname>
with actual values that you want to issue the command with, omitting the braces.
[Bots]
argument, as indicated by the brackets, is optional in all commands. When specified, command is executed on given bots. When omitted, command is executed on current bot that receives the command (Steam chat), or in according to DefaultBot
configured property (IPC and interactive console).
As an example, status A
sent to bot B
is the same as sending status
to bot A
, bot B
in this case acts only as a proxy. This can also be used for sending commands to bots that are unavailable otherwise, for example starting stopped bots, or executing actions on your main account (that you're using for executing the commands).
Access of the command defines minimum EPermission
of SteamUserPermissions
that is required to use the command, with an exception of Owner
which is SteamOwnerID
defined in global configuration file (and highest permission available).
Plural arguments, such as [Bots]
, <Keys>
or <AppIDs>
mean that command supports multiple arguments of given type, separated by a comma. For example, status [Bots]
can be used as status MyBot,MyOtherBot,Primary
. This will cause given command to be executed on all target bots in the same way as you'd send status
to each bot in a separate chat window. Please note that there is no space after ,
.
ASF uses all whitespace characters as possible delimiters for a command, such as space and newline characters. This means that you don't have to use space for delimiting your arguments, you can as well use any other whitespace character (such as tab or new line).
ASF will "join" extra out-of-range arguments to plural type of the last in-range argument. This means that redeem bot key1 key2 key3
for redeem [Bots] <Keys>
will work exactly the same as redeem bot key1,key2,key3
. Together with accepting newline as command delimiter, this makes it possible for you to write redeem bot
then paste a list of keys separated by any acceptable delimiter character (such as newline), or standard ,
ASF delimiter. Keep in mind that this trick can be used only for command variant that uses the most amount of arguments (so specifying [Bots]
is mandatory in this case).
As you've read above, a space character is being used as a delimiter for a command, therefore it can't be used in arguments. However, also as stated above, ASF can join out-of-range arguments, which means that you're actually able to use a space character in argument that is defined as a last one for given command. For example, nickname bob Great Bob
will properly set nickname of bob
bot to "Great Bob". In the similar way you can check names containing spaces in owns
command.
Some commands are also available with their aliases, mostly to save you on typing or account for different dialects:
Kommando | Alias |
---|---|
addlicense |
al , addlicence
|
addlicense ASF |
ala |
owns ASF |
oa |
status ASF |
sa |
redeem |
r |
redeem^ |
r^ |
redeempoints |
rp |
[Bots]
argument is a special variant of plural argument, as in addition to accepting multiple values it also offers extra functionality.
First and foremost, [Bots]
argument supports predefined "bot groups", which are defined as below:
Navn | Beskrivelse |
---|---|
@all , ASF
|
All bots defined in the instance |
@farming |
Bots that are currently farming |
@idle |
Bots that are currently not farming |
@offline |
Bots that are currently not connected to the Steam network |
@online |
Bots that are currently connected to the Steam network |
For example, status ASF
command is equal to status all,your,bots,listed,here
. This can also be used to easily identify the bots that you have access to, as ASF
keyword, despite of targeting all bots, will result in response only from those bots that you can actually send the command to. Other groups are also available in order to more easily execute given command only on specific bots meeting the condition.
[Bots]
argument also supports special "range" syntax, which allows you to choose a range of bots more easily. The general syntax for [Bots]
in this case is [FirstBot]..[LastBot]
. At least one of the arguments must be defined. When using <FirstBot>..
, all bots starting from FirstBot
are affected. When using ..<LastBot>
, all bots until LastBot
are affected. When using <FirstBot>..<LastBot>
, all bots within range from FirstBot
until LastBot
are affected. For example, if you have bots named A, B, C, D, E, F
, you can execute status B..E
, which is equal to status B,C,D,E
in this case. When using this syntax, ASF will use alphabetical sorting in order to determine which bots are in your specified range. Arguments must be valid bot names recognized by ASF, otherwise range syntax is entirely skipped.
In addition to range syntax above, [Bots]
argument also supports regex matching. You can activate regex pattern by using r!<Pattern>
as a bot name, where r!
is ASF activator for regex matching, and <Pattern>
is your regex pattern. An example of a regex-based bot command would be status r!^\d{3}
which will send status
command to bots that have a name made out of 3 digits (e.g. 123
and 981
). Feel free to take a look at the docs for further explanation and more examples of available regex patterns.
<Settings>
argument accepts up to 7 different options, separated as usual with standard comma ASF delimiter. Those are, in order:
Argument | Navn | Child of |
---|---|---|
1 | Profile | |
2 | OwnedGames | Profile |
3 | Playtime | OwnedGames |
4 | FriendsList | Profile |
5 | Inventory | Profile |
6 | InventoryGifts | Inventory |
7 | Comments | Profile |
For description of above fields, please visit Steam privacy settings.
While valid values for all of them are:
Værdi | Navn |
---|---|
1 | Private |
2 | FriendsOnly |
3 | Public |
Du kan enten bruge et bogstavs følsomt navn eller en numerisk værdi. Argumenter, der blev udeladt, indstilles som standard til Private
. Det er vigtigt at bemΓ¦rke forholdet mellem child og parent til de argumenter, der er specificeret ovenfor, da child aldrig kan have mere Γ₯ben tilladelse end parent. For example, you can't have Public
games owned setting while having Private
profile setting.
Hvis du vil indstille all privatlivsindstillinger for din bot med navnet Main
til Private
, kan du bruge en af nedenstΓ₯ende:
privacy Main 1
privacy Main Private
Dette skyldes, at ASF automatisk antager, at alle andre indstillinger er Private
, sΓ₯ det er ikke nΓΈdvendigt at indtaste dem. PΓ₯ den anden side, hvis du gerne vil indstille alle privatlivsindstillinger til Public
, skal du bruge en af nedenstΓ₯ende:
privacy Main 3,3,3,3,3,3,3
privacy Main Public,Public,Public,Public,Public,Public,Public
PΓ₯ denne mΓ₯de kan du ogsΓ₯ indstille uafhΓ¦ngige indstillinger, pΓ₯ lige den mΓ₯de du vil:
privacy Main Public,FriendsOnly,Private,Public,Public,Private,Public
OvenstΓ₯ende indstiller profil til offentlige, ejede spil kun til venner, spilletid til privat, venneliste til offentlig, inventar til offentlig, inventar gaver til privat og profilkommentarer til offentlig. Du kan opnΓ₯ det samme med numeriske vΓ¦rdier, hvis du vil.
addlicense
kommandoen supporter to forskellige licens typer, disse er:
Type | Alias | Eksempel | Beskriveslse |
---|---|---|---|
applikation |
a |
app/292030 |
Spillet er kendt via sit unikke appID . |
sub |
s |
sub/47807 |
Pakken indholder et eller flere spil, kendt via sit unikke subID . |
Forskellen er vigtig, da ASF vil bruge Steam-netværks aktivering til apps og Steam Store-aktivering til pakker. Disse to er ikke kompatible med hinanden, typisk bruger du apps til gratis weekender og permanent F2P-spil og ellers pakker.
Vi anbefaler at kun definere typen af hver entry for at undgΓ₯ tvetydige resultater, men for bagudkompatibiliteten, hvis du leverer ugyldig type eller udelader den helt, antager ASF, at du beder om sub
i dette sag. Du kan ogsΓ₯ forespΓΈrge en eller flere af licenser pΓ₯ samme tid ved hjΓ¦lp af standard ASF ,
afgrænsning.
Komplet kommandoeksempel:
addlicense ASF app/292030,sub/47807
owns
kommando understΓΈtter flere forskellige spiltyper til <games>
argument, der kan bruges, disse er:
Type | Alias | Eksempel | Beskriveslse |
---|---|---|---|
applikation |
a |
app/292030 |
Spillet er kendt via sit unikke appID . |
sub |
s |
sub/47807 |
Pakken indholder et eller flere spil, kendt via sit unikke subID . |
regex |
r |
regex/^\d{4}: |
Regex applying to the game's name, case-sensitive. See the docs for complete syntax and more examples. |
navn |
n |
name/Witcher |
Part of the game's name, case-insensitive. |
We recommend to explicitly define the type of each entry in order to avoid ambiguous results, but for the backwards compatibility, if you supply invalid type or omit it entirely, ASF will assume that you ask for app
if your input is a number, and name
otherwise. You can also query one or more of the games at the same time, using standard ASF ,
delimiter.
Komplet kommandoeksempel:
owns ASF app/292030,name/Witcher
redeem^
command allows you to fine-tune modes that will be used for one single redeem scenario. This works as temporary override of RedeemingPreferences
bot config property.
<Modes>
argument accepts multiple mode values, separated as usual by a comma. Available mode values are specified below:
Værdi | Navn | Beskriveslse |
---|---|---|
FAWK | ForceAssumeWalletKey | Forces AssumeWalletKeyOnBadActivationCode redeeming preference to be enabled |
FD | ForceDistributing | Forces Distributing redeeming preference to be enabled |
FF | ForceForwarding | Forces Forwarding redeeming preference to be enabled |
FKMG | ForceKeepMissingGames | Forces KeepMissingGames redeeming preference to be enabled |
SAWK | SkipAssumeWalletKey | Forces AssumeWalletKeyOnBadActivationCode redeeming preference to be disabled |
SD | SkipDistributing | Forces Distributing redeeming preference to be disabled |
SF | SkipForwarding | Forces Forwarding redeeming preference to be disabled |
SI | SkipInitial | Skips key redemption on initial bot |
SKMG | SkipKeepMissingGames | Forces KeepMissingGames redeeming preference to be disabled |
V | Validate | Validates keys for proper format and automatically skips invalid ones |
For example, we'd like to redeem 3 keys on any of our bots that don't own games yet, but not our primary
bot. For achieving that we can use:
redeem^ primary FF,SI key1,key2,key3
It's important to note that advanced redeem overrides only those RedeemingPreferences
that you specify in the command. For example, if you've enabled Distributing
in your RedeemingPreferences
then there will be no difference whether you use FD
mode or not, because distributing will be already active regardless, due to RedeemingPreferences
that you use. This is why each forcibly enabled override also has a forcibly disabled one, you can decide yourself if you prefer to override disabled with enabled, or vice versa.
encrypt
command allows you to encrypt arbitrary strings using ASF's encryption methods. <encryptionMethod>
must be one of the encryption methods specified and explained in security section. We recommend to use this command through secure channels (ASF console or IPC interface, which also has a dedicated API endpoint for it), as otherwise sensitive details might get logged by various third-parties (such as chat messages being logged by Steam servers).
hash
command allows you to generate hashes of arbitrary strings using ASF's hashing methods. <hashingMethod>
must be one of the hashing methods specified and explained in security section. We recommend to use this command through secure channels (ASF console or IPC interface, which also has a dedicated API endpoint for it), as otherwise sensitive details might get logged by various third-parties (such as chat messages being logged by Steam servers).
input
command can be used only in Headless
mode, for inputting given data via IPC or Steam chat when ASF is running without support for user interaction.
General syntax is input [Bots] <Type> <Value>
.
<Type>
is case-insensitive and defines input type recognized by ASF. Currently ASF recognizes following types:
Type | Beskriveslse |
---|---|
Login |
SteamLogin bot config property, if missing from config. |
Password |
SteamPassword bot config property, if missing from config. |
SteamGuard | Auth code sent on your e-mail if you're not using 2FA. |
SteamParentalCode |
SteamParentalCode bot config property, if missing from config. |
TwoFactorAuthentication | 2FA token generated from your mobile, if you're using 2FA but not ASF 2FA. |
<Value>
is value set for given type. Currently all values are strings.
Let's say that we have a bot that is protected by SteamGuard in non-2FA mode. We want to launch that bot with Headless
set to true
.
In order to do that, we need to execute following commands:
start MySteamGuardBot
-> Bot will attempt to log in, fail due to AuthCode needed, then stop due to running in Headless
mode. We need this in order to make Steam network send us auth code on our e-mail - if there was no need for that, we'd skip this step entirely.
input MySteamGuardBot SteamGuard ABCDE
-> We set SteamGuard
input of MySteamGuardBot
bot to ABCDE
. Of course, ABCDE
in this case is auth code that we got on our e-mail.
start MySteamGuardBot
-> We start our (stopped) bot again, this time it automatically uses auth code that we set in previous command, properly logging in, then clearing it.
In the same way we can access 2FA-protected bots (if they're not using ASF 2FA), as well as setting other required properties during runtime.
ASF recognizes following rarities:
Rarity | Alias |
---|---|
Unknown |
|
Common |
|
Uncommon |
|
Rare |
|
Mythical |
Epic |
Legendary |
Exotic |
Ancient |
Extraordinary |
Immortal |
Contraband |
Arcana |
|
Unusual |
Not recognized by ASF rarities (other than defined above) will be defined as Unknown
.
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