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[godot] Fix compilation error with 4.2-stable
Build spine-godot (All Godot 4.x versions) #70: Commit 0d28221 pushed by badlogic
December 6, 2023 16:16 13m 6s 4.1
4.1
December 6, 2023 16:16 13m 6s
[ts] Fix physics!
Build spine-godot (All Godot 4.x versions) #69: Commit 0277351 pushed by badlogic
December 5, 2023 14:10 2h 36m 59s 4.2-beta
December 5, 2023 14:10 2h 36m 59s
Update example exports to 4.2.09-beta
Build spine-godot (All Godot 4.x versions) #68: Commit 2eb1033 pushed by badlogic
December 1, 2023 16:04 3h 51m 26s 4.2-beta
December 1, 2023 16:04 3h 51m 26s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #67: Manually run by badlogic
December 1, 2023 07:40 2h 10m 13s 4.1
4.1
December 1, 2023 07:40 2h 10m 13s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #66: Commit 355a91d pushed by badlogic
November 28, 2023 12:41 5h 56m 32s 4.2-beta
November 28, 2023 12:41 5h 56m 32s
[c][cpp] Fix for #2412
Build spine-godot (All Godot 4.x versions) #65: Commit 501ad35 pushed by badlogic
November 28, 2023 12:30 4h 20m 24s 4.1
4.1
November 28, 2023 12:30 4h 20m 24s
[unity] Minor: Increased version numbers in package.json files to 4.2…
Build spine-godot (All Godot 4.x versions) #64: Commit 5feb55d pushed by HaraldCsaszar
November 21, 2023 13:44 3h 59m 41s 4.2-beta
November 21, 2023 13:44 3h 59m 41s
[godot] Closes #2421, fix check whether mesh indices changed in betwe…
Build spine-godot (All Godot 4.x versions) #63: Commit 54706ae pushed by badlogic
November 17, 2023 18:30 3h 40m 8s 4.1
4.1
November 17, 2023 18:30 3h 40m 8s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #62: Manually run by badlogic
November 15, 2023 14:53 2h 50m 48s 4.1
4.1
November 15, 2023 14:53 2h 50m 48s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #61: Commit aeef449 pushed by badlogic
October 24, 2023 15:12 3h 29m 20s 4.2-beta
October 24, 2023 15:12 3h 29m 20s
[c] Closes #2401, fixed incorrect allocation of TransformTimeline.
Build spine-godot (All Godot 4.x versions) #60: Commit c960402 pushed by badlogic
October 23, 2023 11:18 4h 16m 18s 4.1
4.1
October 23, 2023 11:18 4h 16m 18s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #59: Commit 6a6ac5b pushed by HaraldCsaszar
October 16, 2023 20:12 4h 37m 54s 4.2-beta
October 16, 2023 20:12 4h 37m 54s
[godot] Updated NuGet packages
Build spine-godot (All Godot 4.x versions) #58: Commit 5b3aaee pushed by badlogic
October 13, 2023 09:54 7h 7m 21s 4.1
4.1
October 13, 2023 09:54 7h 7m 21s
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runti…
Build spine-godot (All Godot 4.x versions) #57: Commit 1c9b263 pushed by badlogic
October 13, 2023 09:34 3h 33m 30s 4.1
4.1
October 13, 2023 09:34 3h 33m 30s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #56: Commit 9999ea8 pushed by HaraldCsaszar
October 6, 2023 16:47 5h 0m 14s 4.2-beta
October 6, 2023 16:47 5h 0m 14s
[godot] Fix compilation errors with 3.5.3, fix const correctness.
Build spine-godot (All Godot 4.x versions) #55: Commit f5caeac pushed by badlogic
October 6, 2023 09:15 5h 42m 7s 4.1
4.1
October 6, 2023 09:15 5h 42m 7s
[godot] Update 3.5 editor build to 3.5.3-stable
Build spine-godot (All Godot 4.x versions) #54: Commit 66f2bfe pushed by badlogic
October 6, 2023 08:53 1h 10m 14s 4.1
4.1
October 6, 2023 08:53 1h 10m 14s
[godot] Make SpineAtlasResource::clear_native_data const.
Build spine-godot (All Godot 4.x versions) #53: Commit 5f6b637 pushed by badlogic
October 6, 2023 08:50 42m 30s 4.1
4.1
October 6, 2023 08:50 42m 30s
[godot] Fix const assignments in SpineAtlasResource::copy_from()
Build spine-godot (All Godot 4.x versions) #52: Commit b3e8821 pushed by badlogic
October 5, 2023 18:51 1h 32m 48s 4.1
4.1
October 5, 2023 18:51 1h 32m 48s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #51: Commit e8e0c29 pushed by badlogic
October 5, 2023 13:47 6h 15m 34s 4.2-beta
October 5, 2023 13:47 6h 15m 34s
[godot] Closes #2387, reimport of skeleton and atlas files is reflect…
Build spine-godot (All Godot 4.x versions) #50: Commit b70aa0c pushed by badlogic
October 5, 2023 13:47 5h 53m 55s 4.1
4.1
October 5, 2023 13:47 5h 53m 55s
[godot] Fix error message when deleting a mix in a skeleton data asset.
Build spine-godot (All Godot 4.x versions) #49: Commit 5c0bb6e pushed by badlogic
October 5, 2023 11:18 9h 11m 26s 4.2-beta
October 5, 2023 11:18 9h 11m 26s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #48: Commit 361639e pushed by badlogic
October 5, 2023 11:13 6h 6m 36s 4.2-beta
October 5, 2023 11:13 6h 6m 36s
[godot] Use GD.Print instead of Console.WriteLine.
Build spine-godot (All Godot 4.x versions) #47: Commit b8eda5e pushed by badlogic
October 5, 2023 09:53 6h 32m 48s 4.1
4.1
October 5, 2023 09:53 6h 32m 48s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #46: Commit 961a865 pushed by badlogic
September 22, 2023 13:42 11h 44m 21s 4.2-beta
September 22, 2023 13:42 11h 44m 21s