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[godot] Fix compilation errors with 3.5.3, fix const correctness. #55

[godot] Fix compilation errors with 3.5.3, fix const correctness.

[godot] Fix compilation errors with 3.5.3, fix const correctness. #55

Triggered via push October 6, 2023 09:15
Status Success
Total duration 5h 42m 7s
Artifacts 36
Matrix: build-versions
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37 warnings
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-linux
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.2-stable, 4.1.2.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-windows
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.2-stable, 4.1.2.stable, true) / godot-editor-macos
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.0.4-stable, 4.0.4.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.2-stable, 4.1.2.stable, true) / upload-to-s3-mono
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.2-stable, 4.1.2.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
godot-editor-linux-4.0.4-stable.zip Expired
127 MB
godot-editor-linux-4.1.2-stable-mono.zip Expired
160 MB
godot-editor-linux-4.1.2-stable.zip Expired
133 MB
godot-editor-macos-4.0.4-stable.zip Expired
103 MB
godot-editor-macos-4.1.2-stable-mono.zip Expired
114 MB
godot-editor-macos-4.1.2-stable.zip Expired
106 MB
godot-editor-windows-4.0.4-stable.zip Expired
97.2 MB
godot-editor-windows-4.1.2-stable-mono.zip Expired
148 MB
godot-editor-windows-4.1.2-stable.zip Expired
120 MB
godot-template-android-debug-4.0.4-stable.zip Expired
20.9 MB
godot-template-android-debug-4.1.2-stable.zip Expired
28.7 MB
godot-template-android-release-4.0.4-stable.zip Expired
18 MB
godot-template-android-release-4.1.2-stable.zip Expired
24.7 MB
godot-template-android-source-4.0.4-stable.zip Expired
35 MB
godot-template-android-source-4.1.2-stable.zip Expired
48.9 MB
godot-template-ios-4.0.4-stable.zip Expired
194 MB
godot-template-ios-4.1.2-stable.zip Expired
258 MB
godot-template-linux-debug-4.0.4-stable.zip Expired
79.5 MB
godot-template-linux-debug-4.1.2-stable-mono.zip Expired
83.3 MB
godot-template-linux-debug-4.1.2-stable.zip Expired
83 MB
godot-template-linux-release-4.0.4-stable.zip Expired
76.9 MB
godot-template-linux-release-4.1.2-stable-mono.zip Expired
79.2 MB
godot-template-linux-release-4.1.2-stable.zip Expired
78.9 MB
godot-template-macos-4.0.4-stable.zip Expired
101 MB
godot-template-macos-4.1.2-stable-mono.zip Expired
104 MB
godot-template-macos-4.1.2-stable.zip Expired
103 MB
godot-template-web-debug-4.0.4-stable.zip Expired
10.6 MB
godot-template-web-debug-4.1.2-stable.zip Expired
10.6 MB
godot-template-web-release-4.0.4-stable.zip Expired
7.85 MB
godot-template-web-release-4.1.2-stable.zip Expired
7.8 MB
godot-template-windows-debug-4.0.4-stable.zip Expired
56 MB
godot-template-windows-debug-4.1.2-stable-mono.zip Expired
72.6 MB
godot-template-windows-debug-4.1.2-stable.zip Expired
72.4 MB
godot-template-windows-release-4.0.4-stable.zip Expired
52.7 MB
godot-template-windows-release-4.1.2-stable-mono.zip Expired
54.2 MB
godot-template-windows-release-4.1.2-stable.zip Expired
54 MB