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[ts][threejs] Lowered minimum version to 0.162.0.
Check format #2804: Commit cf1b5be pushed by davidetan
November 27, 2024 16:39 1m 39s three-upgrade
November 27, 2024 16:39 1m 39s
[ts][threejs] Lowered minimum version to 0.162.0.
Build spine-ts #806: Commit cf1b5be pushed by davidetan
November 27, 2024 16:39 59s three-upgrade
November 27, 2024 16:39 59s
[ts][threejs] Added typescript template
Build spine-ts #805: Commit 5d9f093 pushed by davidetan
November 27, 2024 15:39 57s three-upgrade
November 27, 2024 15:39 57s
[ts][threejs] Added typescript template
Check format #2803: Commit 5d9f093 pushed by davidetan
November 27, 2024 15:39 1m 55s three-upgrade
November 27, 2024 15:39 1m 55s
[ts][threejs] Initialize meshes with parent shadows options
Build spine-ts #804: Commit fe7fe8d pushed by davidetan
November 27, 2024 10:13 55s three-upgrade
November 27, 2024 10:13 55s
[ts][threejs] Initialize meshes with parent shadows options
Check format #2802: Commit fe7fe8d pushed by davidetan
November 27, 2024 10:13 1m 39s three-upgrade
November 27, 2024 10:13 1m 39s
[ue] Fixes #2691
Check format #2801: Commit 1da920a pushed by badlogic
November 26, 2024 16:06 1m 46s 4.2
4.2
November 26, 2024 16:06 1m 46s
[ts] Aligned Skeleton updateWorldTransformWith with reference runtime…
Build spine-ts #803: Commit dc2bcb0 pushed by davidetan
November 26, 2024 15:16 2m 17s 4.2
4.2
November 26, 2024 15:16 2m 17s
[ts] Aligned Skeleton updateWorldTransformWith with reference runtime…
Check format #2800: Commit dc2bcb0 pushed by davidetan
November 26, 2024 15:16 1m 47s 4.2
4.2
November 26, 2024 15:16 1m 47s
[ts][threejs] Run tsfmt.
Build spine-godot (Godot 3.5) #458: Commit 64d0d71 pushed by davidetan
November 26, 2024 14:27 46m 59s three-upgrade
November 26, 2024 14:27 46m 59s
[ts][threejs] Run tsfmt.
Build spine-ts #802: Commit 64d0d71 pushed by davidetan
November 26, 2024 14:27 1m 1s three-upgrade
November 26, 2024 14:27 1m 1s
[ts][threejs] Run tsfmt.
Check format #2799: Commit 64d0d71 pushed by davidetan
November 26, 2024 14:27 1m 47s three-upgrade
November 26, 2024 14:27 1m 47s
[ts][threejs] Run tsfmt.
Build spine-godot (All Godot 4.x versions) #245: Commit 64d0d71 pushed by davidetan
November 26, 2024 14:27 3h 57m 48s three-upgrade
November 26, 2024 14:27 3h 57m 48s
[ts][threejs] Run tsfmt.
Build spine-ts #801: Commit 10ae451 pushed by davidetan
November 26, 2024 14:19 58s three-upgrade
November 26, 2024 14:19 58s
[ts][threejs] Run tsfmt.
Check format #2798: Commit 10ae451 pushed by davidetan
November 26, 2024 14:19 1m 38s three-upgrade
November 26, 2024 14:19 1m 38s
[ts][threejs] Restored SkeletonMeshMaterial to allow custom shaders.
Check format #2797: Commit 6e64612 pushed by davidetan
November 26, 2024 13:54 2m 3s three-upgrade
November 26, 2024 13:54 2m 3s
[ts][threejs] Restored SkeletonMeshMaterial to allow custom shaders.
Build spine-ts #800: Commit 6e64612 pushed by davidetan
November 26, 2024 13:54 57s three-upgrade
November 26, 2024 13:54 57s
[ts][three] Fix texture edge artifacts. Completed dark tint.
Check format #2796: Commit 7f906d3 pushed by davidetan
November 25, 2024 17:09 1m 53s three-upgrade
November 25, 2024 17:09 1m 53s
[ts][three] Fix texture edge artifacts. Completed dark tint.
Build spine-ts #799: Commit 7f906d3 pushed by davidetan
November 25, 2024 17:09 54s three-upgrade
November 25, 2024 17:09 54s
[godot] Nuclear option, diffs don't apply on Windows runner...
Build spine-godot (All Godot 4.x versions) #244: Commit 8c66239 pushed by badlogic
November 25, 2024 16:06 3h 18m 51s 4.2
4.2
November 25, 2024 16:06 3h 18m 51s
[godot] Nuclear option, diffs don't apply on Windows runner...
Check format #2795: Commit 8c66239 pushed by badlogic
November 25, 2024 16:06 2m 23s 4.2
4.2
November 25, 2024 16:06 2m 23s
[godot] Nuclear option, diffs don't apply on Windows runner...
Build spine-godot (Godot 3.5) #457: Commit 8c66239 pushed by badlogic
November 25, 2024 16:06 31s 4.2
4.2
November 25, 2024 16:06 31s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #243: Manually run by badlogic
November 25, 2024 15:58 8m 45s 4.2
4.2
November 25, 2024 15:58 8m 45s
[godot] GHA debug output...
Check format #2794: Commit c236688 pushed by badlogic
November 25, 2024 15:57 1m 58s 4.2
4.2
November 25, 2024 15:57 1m 58s
[godot] Final try fixing GHA build errors on windows runners
Build spine-godot (All Godot 4.x versions) #242: Commit 9514811 pushed by badlogic
November 25, 2024 15:43 14m 57s 4.2
4.2
November 25, 2024 15:43 14m 57s