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Merge branch '4.1' into 4.2-beta #51

Merge branch '4.1' into 4.2-beta

Merge branch '4.1' into 4.2-beta #51

Triggered via push October 5, 2023 13:47
Status Cancelled
Total duration 6h 15m 34s
Artifacts 17
Matrix: build-versions
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17 errors and 24 warnings
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-editor-linux
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-linux
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-android
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-web
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-editor-windows
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-windows
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-ios
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-editor-macos
Process completed with exit code 2.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-macos
Process completed with exit code 2.
build-versions (4.1.1-stable, 4.1.1.stable, false) / godot-template-macos
FailFast: cancelling since parallel instance has failed
build-versions (4.1.1-stable, 4.1.1.stable, false) / godot-template-ios
FailFast: cancelling since parallel instance has failed
build-versions (4.1.1-stable, 4.1.1.stable, false) / godot-editor-macos
FailFast: cancelling since parallel instance has failed
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-template-macos
FailFast: cancelling since parallel instance has failed
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-macos
FailFast: cancelling since parallel instance has failed
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-macos
The operation was canceled.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.1-stable, 4.1.1.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'SpineTimeline.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'SpineTimeline.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-linux
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'SpineTimeline.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'SpineTimeline.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, true) / godot-editor-windows
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.1-stable, 4.1.1.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
godot-editor-linux-4.1.1-stable-mono.zip Expired
160 MB
godot-editor-linux-4.1.1-stable.zip Expired
132 MB
godot-editor-windows-4.1.1-stable-mono.zip Expired
147 MB
godot-editor-windows-4.1.1-stable.zip Expired
119 MB
godot-template-android-debug-4.1.1-stable.zip Expired
21.5 MB
godot-template-android-release-4.1.1-stable.zip Expired
18.4 MB
godot-template-android-source-4.1.1-stable.zip Expired
35.9 MB
godot-template-linux-debug-4.1.1-stable-mono.zip Expired
83.2 MB
godot-template-linux-debug-4.1.1-stable.zip Expired
82.9 MB
godot-template-linux-release-4.1.1-stable-mono.zip Expired
79.1 MB
godot-template-linux-release-4.1.1-stable.zip Expired
78.9 MB
godot-template-web-debug-4.1.1-stable.zip Expired
11 MB
godot-template-web-release-4.1.1-stable.zip Expired
8.09 MB
godot-template-windows-debug-4.1.1-stable-mono.zip Expired
72.6 MB
godot-template-windows-debug-4.1.1-stable.zip Expired
72.4 MB
godot-template-windows-release-4.1.1-stable-mono.zip Expired
54.2 MB
godot-template-windows-release-4.1.1-stable.zip Expired
54 MB