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Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D #45472

Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D

Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D #45472

Job Run time
33s
6m 45s
3m 36s
5m 10s
1m 43s
3m 15s
16m 17s
8m 20s
4m 15s
6m 30s
3m 4s
4m 15s
1m 56s
5m 7s
1m 25s
13m 12s
4m 57s
9m 17s
5m 43s
7m 59s
1h 53m 19s