Skip to content

Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D #45472

Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D

Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D #45472

🪲 Godot CPP  /  Build and test Godot CPP

succeeded Nov 24, 2024 in 7m 59s