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Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D #45472

Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D

Add flipped_horizontally and flipped_vertically signals for Sprite2D, AnimatedSprite2D and SpriteBase3D #45472

🐧 Linux  /  Editor w/ Mono (target=editor)

succeeded Nov 24, 2024 in 5m 10s