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v2.1.0

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@github-actions github-actions released this 18 Sep 11:55
· 147 commits to main since this release
df3c149

TPS v2.1.0 v2.0.0...v2.1.0

Full Changelog:

  • Added support for TSR upscaling. #33
  • Added SSGI and SSR fallback options for GI & Reflections. #33
  • Added additional graphics options in menu (AA mode, GI, Reflections etc.)
  • Added support for Virtual shadow maps. (Now require SM6+) #33
  • Added on screen performance overlay.
  • Added Max FPS slider & Fixes FPS capped at 72. #35
  • Lumen GI & reflection fixes & improvements. #33
  • Added cloud to sky box and tweaked skylight GI #33
  • Contact shadows, soft shadows with distance field lighting. #33
  • Light shaft occlusion + volumetric shadows. #33
  • Lumen translucency reflections + fixed lumen reflection occlusion culling. #33
  • Tweaked FOV & Motion blur to work better with TSR. #33
  • Fixed an issue where resolution scale causes major graphics artefacts #36.
  • Resolution scale now has a minimum value of 30% #36.
  • Fixed UI clipping issues, clicking issues and improved UI layouts.
  • Updated ReadMe regarding graphics settings, minimum & recommend specs, added some more known issues and important notes.
  • Map tweaks and asset tweaks + Project files clean up.
  • Added new builds for windows and macOS. #34.
  • Added new screenshots in ReadMe.

TLDR:

  • This release brings significant changes to the project, including support for TSR upscaling, graphical & performance improvements, UI/UX changes to Menu widgets, and other improvements. It also addresses various clipping and rendering issues, as well as added support for a unified macOS Universal Build.

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