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Updated README with new images and snap to source timecode instructions
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Mystfit authored Dec 7, 2022
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Expand Up @@ -8,15 +8,25 @@ To install, create a folder named `FBXTimecodeImport` in either your engine plug

## Usage

### Setup

![image](https://user-images.githubusercontent.com/795851/206091983-89c958e3-ff52-4ab3-834e-ff50971fe92d.png)

Make sure that `Audo inject timecode into anim sequences` is checked in `Project Settings->FBX Timecode Importing`.

### Injecting timecode in animation sequences
Import an FBX animation asset into UE as normal. The plugin automatically will inject the local timespan from the FBX file into the custom timecode bone attributes defined in the `Bone Timecode Custom Attribute Name Settings` array in your project settings.
Import an FBX animation asset into UE as normal. The plugin automatically will inject the local timespan from the FBX file into the custom timecode bone attributes defined in the `Bone Timecode Custom Attribute Name Settings` array in your project settings. The default attribute names are `TCHour`, `TCMinute`, `TCSecond`, `TCFrame`, `TCSubframe`, `TCRate`.

When you add your animation sequence to a new level sequence, it will automatically populate the `Source Timecode` property accessible when you right+click the animation section and access the section properties.

![image](https://user-images.githubusercontent.com/795851/206092634-af38b2fa-171a-47d6-b62c-d1b21ecf999b.png)

The default attribute names are `TCHour`, `TCMinute`, `TCSecond`, `TCFrame`, `TCSubframe`, `TCRate`.

### Sequencer commands
![Image showing the snap section to timecode command in the Unreal sequencer window](https://media.github.wgtn.ac.nz/user/54/files/7dc6adfb-2098-4f5a-8672-65256351998c)

A new button will have been added to the toolbar of your sequencer containing timecode related commands. The command `Snap section to source timecode` will move a selected section in the sequencer to the timecode specified in its source timecode property.
![image](https://user-images.githubusercontent.com/795851/206092328-ab04f82f-be50-4156-90ce-620a2ff75136.png)

In the sequencer, you can snap your animation sequence to its source timecode property using the `Snap Sections to Timeline Using Source Timecode` command.

## Configuration

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