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Only loading include files from LevelSequenceEditor module since we o…
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…nly use interfaces
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Mystfit committed Sep 28, 2022
1 parent aa4571b commit 10cd51f
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Showing 2 changed files with 9 additions and 4 deletions.
2 changes: 1 addition & 1 deletion FBXTimecodeImport.uplugin
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
"CanContainContent": false,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": true,
"Installed": false,
"Plugins": [
{
"Name": "LevelSequenceEditor",
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11 changes: 8 additions & 3 deletions Source/FBXTimecodeImport/FBXTimecodeImport.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,6 @@ public FBXTimecodeImport(ReadOnlyTargetRules Target) : base(Target)
"SlateCore",
"Sequencer",
"LevelSequence",
"LevelSequenceEditor",
"MovieScene"
// ... add private dependencies that you statically link with here ...
}
Expand All @@ -61,15 +60,21 @@ public FBXTimecodeImport(ReadOnlyTargetRules Target) : base(Target)

if (Target.Type == TargetType.Editor)
{
DynamicallyLoadedModuleNames.AddRange(
PrivateDependencyModuleNames.AddRange(
new string[]{
//"LevelSequenceEditor"
});

DynamicallyLoadedModuleNames.AddRange(
new string[] {
"Settings",
});

PrivateIncludePathModuleNames.AddRange(
new string[] {
"Settings",
});
"LevelSequenceEditor"
});
}

AddEngineThirdPartyPrivateStaticDependencies(Target, "FBX");
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