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Generated Episode
This tab controls the part of the Randomiser that generates a random episode for the player to go through, accessible through the Story Select as a DLC Episode. Including all 45 stages/bosses, with a 50% chance for a stage to be its Hard Mode variant instead. Additional configuration of this generator is as follows:
Simply activates the generator and makes it create the episode at the start of the Randomisation process.
Whether or not the generator should also add the used Town Missions to the Generated Episode. The amount can be configured in the Amount
Numerical Selector below, up to the maximum of 53.
The percentage chance for the Generator to add a Cutscene to the start of a stage. Setting this to 0 will prevent any cutscenes from being played for the entire episode (other than the one between Solaris Phase 1 and 2).
Whether cutscenes can also be added to the Town Missions, following the same percentage chance.
Includes the stage layouts from Sonic's Very Hard Mode DLC with a 1/3 chance, assuming the Very Hard Mode ~ Sonic
TextBox is filled in with the DLC's archive.
Includes the stage layouts from Shadow's Very Hard Mode DLC with a 1/3 chance, assuming the Very Hard Mode ~ Shadow
TextBox is filled in with the DLC's archive.
Includes the stage layouts from Shadow's Very Hard Mode DLC with a 1/3 chance, assuming the Very Hard Mode ~ Silver
TextBox is filled in with the DLC's archive.
This option allows the Music Randomiser in the Audio tab to also include the music used for the Generated Episode's HUB World level select, being an import of the Garden of Assemblage and its associated music track from Kingdom Hearts II Final Mix.