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Releases: Dans-Plugins/Medieval-Factions

Medieval Factions 4.7.0 Snapshot - October 6th, 2022

07 Oct 06:12
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What's Changed

New Contributors

Full Changelog: 4.7.0-SNAPSHOT-9-23-2022...4.7.0-SNAPSHOT-10-7-2022

Medieval Factions 4.7.0 Snapshot - September 23rd, 2022

24 Sep 05:24
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Note

It's recommended to back up your save files before updating to this version. There may be problems that still need to be fixed with the snapshot.

What's Changed

New Contributors

Full Changelog: 4.6.4.2...4.7.0-SNAPSHOT-9-23-2022

Medieval Factions 4.6.4.2 (Gradle Conversion, Unnecessary Delay Removal)

17 Jun 23:00
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The 1.2 release of Currencies has been found to work with this version of MF as of 10/7/2022.

What's Changed

New Contributors

  • @alyphen made their first contribution in #1402

Full Changelog: 4.6.4.1...4.6.4.2

Medieval Factions 4.6.4.1 (Declare War Command Arg Requirement Fix)

07 May 03:54
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What's Changed

Full Changelog: 4.6.4...4.6.4.1

Medieval Factions 4.6.4 (Bug Fixes, Reverting Reason Requirement for Wars)

03 Apr 15:38
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What's Changed

Full Changelog: 4.6.3.1...4.6.4

Medieval Factions 4.6.4-ALPHA-3-27-2022

27 Mar 15:42
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What's Changed

Full Changelog: 4.6.3...4.6.4-ALPHA-3-27-2022

Medieval Factions 4.6.4-alpha-1 (External API Updates)

05 Mar 17:05
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What's Changed

  • It is now possible to check whether a faction is an ally or enemy through the MF_Faction class by @dmccoystephenson in #1374

Full Changelog: 4.6.3...4.6.4-alpha-1

Medieval Factions 4.6.3 (Bug Fixes, Ponder Update)

27 Feb 17:48
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Full Changelog: v4.6.2...4.6.3

Medieval Factions 4.6.3-alpha-2

27 Feb 04:39
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Pre-release

What's Changed

Full Changelog: v4.6.2...v4.6.3-alpha-2

Medieval Factions v4.6.2 (Null Error Fix)

07 Feb 06:06
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Fixed a null error in the DamageHandler.