Medieval Factions 4.7.0 Snapshot - September 23rd, 2022
Pre-release
Pre-release
Note
It's recommended to back up your save files before updating to this version. There may be problems that still need to be fixed with the snapshot.
What's Changed
- Moving away from the Singleton pattern. by @dmccoystephenson in #1412
- Resolving Missing Dependencies by @dmccoystephenson in #1413
- Fixed startup error with ActionBarService instantiation. by @dmccoystephenson in #1415
- Fixed players being unable to set faction flags when the factionsCanSetPrefixColors config option was set to false. by @dmccoystephenson in #1447
- Added a permission for the map command. by @dmccoystephenson in #1496
- Add setting to toggle language file usage between tsv and yml and allow the "factionless" placeholder to be edited. by @VoChiDanh in #1494
- TabCompletion by @jackcayc924 in #1497
- Configurable Autosave by @dmccoystephenson in #1516
- Removing Fiefs & Currencies Integration + Startup Parsing Error Fix by @dmccoystephenson in #1519
- PlayerService Renaming & Comments for Clarity by @dmccoystephenson in #1521
- Fix tsv & yml by @VoChiDanh in #1522
- YML Translation System By Default by @dmccoystephenson in #1523
New Contributors
- @jackcayc924 made their first contribution in #1497
Full Changelog: 4.6.4.2...4.7.0-SNAPSHOT-9-23-2022