Medieval Factions 4.6.3 (Bug Fixes, Ponder Update)
What's Changed
- Changed version again. by @dmccoystephenson in #1348
- Update CONTRIBUTING.md by @dmccoystephenson in #1349
- Update issue templates by @dmccoystephenson in #1351
- Update issue templates by @dmccoystephenson in #1354
- Fixed the allowFriendlyFire faction flag functionality by fixing a typo. by @dmccoystephenson in #1355
- Update README.md by @dmccoystephenson in #1357
- Teleportation Refactoring & Dev Container Stuff by @dmccoystephenson in #1359
- Installation & Compilation Scripts by @dmccoystephenson in #1360
- Updated Ponder to v1.0 by @dmccoystephenson in #1361
- Combined some installation scripts and moved the compilation script. by @dmccoystephenson in #1362
- Removed dependencies folder. by @dmccoystephenson in #1364
- Possibly closes #1352 by @Mr-Deej in #1365
- Organized imports. by @dmccoystephenson in #1366
- Incremented alpha verison. by @dmccoystephenson in #1367
- Changed version. by @dmccoystephenson in #1369
Full Changelog: v4.6.2...4.6.3