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Update README.md
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xBazilio authored Nov 20, 2017
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Expand Up @@ -6,11 +6,11 @@ Source code accessor plugin for Unreal Editor 4, windows version. It allows to m
1. Read Unreal Engine Wiki for [how to setup your project for use with Qt Creator](https://wiki.unrealengine.com/Using_QtCreator_With_UnrealEngine4)

## As an editor plugin
2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.1/QtCreatorSourceCodeAccess.zip) and put it in the `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin`
2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.3/QtCreatorSourceCodeAccess.zip) and put it in the `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin`

## As a project plugin

2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.1/QtCreatorSourceCodeAccess.zip) or source code and put it in the `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin`
2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.3/QtCreatorSourceCodeAccess.zip) or source code and put it in the `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin`
3. Open your project. If it suggests to recompile the plugin - accept

## Settings
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