Source code accessor plugin for Unreal Editor 4, windows version. It allows to manage C++ code in beautiful Qt Creator instead of default source code editor overly tied to the UE4.
- Read Unreal Engine Wiki for how to setup your project for use with Qt Creator
- Install free code plugin Qt Creator Source Code Access
- Go to Settings / Plugins, find Qt Creator Source Code Access plugin under "Installed / Programming" category and enable it if not yet, reopen project if necessary
- Go to Edit / Editor preferences, under General / Source Code category select Qt Creator as Source Code Editor
- (Optional) Disable Visual Studio Plugin, you do not need it any more, but you do need Visual Studio installed itself
From now on you can create C++ classes and compile your project directly from Unreal Editor. Happy coding!