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An Overworld Map Editor for Final Fantasy on NES, support FFR and FFHackster overworld maps
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wildham0/FFRMapEditorMono
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FFR Map Editor v1.03 Credits ........... [S01] Version Changes ... [S02] Controls .......... [S03] Settings .......... [S04] *** Credits *** [S01] Main Developer wildham Icons Designer DarkmoonEx Based on the work of tetron (Overworld Map Format) madmartin (Enabling Logic) Source code at https://github.com/wildham0/FFRMapEditorMono *** Version Change *** [S02] 1.03: - Fixed FFR locations error at import 1.02: - Added Undo/Redo options for paiting actions on the map. - Added automatic backup ("backupowmap.json" in root folder) 1.01: - Added safeguards to New Map and Load Map functions. - New Map now clear Map Objects. 1.00: - Initial Release *** Controls *** [S03] Main Map: Left-click: Use selected tool Right-click: Select current tile Mousewheel: Zoom-in/zoom-out New File: Create a new map of sea tiles only. Load File: Load a FFR Map (json) or a FFHackster map (ffm). Save File/Save File As: Save the current map as a FFR Map (json) or a FFHackster map (ffm). Note: FFHackster map files won't include domains, docks and objects info. Pencil Tool: Right-click: Show the tile picker. X: The tile isn't found on the map. Arrow Down: The tile is found on the map. On Map: Place a single tile of the current selected tile. Smart Brush Tool: Right-click: Show the brush picker. Left-click: Increase brush size. On Map: Place an area of the current selected tile, adjusting the borders to match the surrounding tiles. LCTRL+Mousewheel: Increase/decrease brush size. Templates Tool: Select a predrawn template. On Map: Place the template. Domains Overlay: Select an encounter domain. On Map: Set selected zone to the selected domain. Docks Overlay: Select a dock location (if the ship is found at that location, the ship will spawn at that dock). X: The dock isn't placed. Arrow Down: The dock is placed. On Map: Set selected dock at location. Map Objects Overlay: Select a map object location. The Ship object isn't used (see Docks Overlay). X: The object isn't placed. Arrow Down: The object is placed. On Map: Set selected object at location. Undo: Cancel the previous painting action on the map. Keyboard shortcut: LCTRL+Z Redo: If undo was used, go forward to current actions. Keyboard shortcut: LSHIFT+LCTRL+Z Exit: Exit Program Info: Show credits, version, urls. *** Settings *** [S04] These settings can be modified in the settings.json file in the root folder. If the file isn't there, running and quitting the map editor will create it. Resolution X/Y: Default window size. Undo Depth: How many actions back that can be undone. Default is 4, higher count means higher memory usage. Backup Delay: How often the backup map is saved. Default is 5 minutes.
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An Overworld Map Editor for Final Fantasy on NES, support FFR and FFHackster overworld maps