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📝 update commands
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MiranDMC committed Nov 19, 2024
1 parent 89094b7 commit 358e2ff
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Showing 18 changed files with 63 additions and 63 deletions.
8 changes: 4 additions & 4 deletions gta3/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions gta3/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions gta3_mobile/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions gta3_mobile/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions gta3_unreal/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions gta3_unreal/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions sa/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions sa/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions sa_mobile/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions sa_mobile/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions sa_unreal/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions sa_unreal/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions vc/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions vc/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions vc_mobile/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions vc_mobile/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
8 changes: 4 additions & 4 deletions vc_unreal/snippets/default/0248.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
request_model #SWAT
request_model {modelId} #SWAT

while not has_model_loaded
while not has_model_loaded {modelId} #SWAT
wait {time} 0 // single render frame
end

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT
6 changes: 3 additions & 3 deletions vc_unreal/snippets/default/038B.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
request_model #SWAT
request_model {modelId} #SWAT

load_all_models_now

int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0
int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0

mark_model_as_no_longer_needed #SWAT
mark_model_as_no_longer_needed {modelId} #SWAT

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