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personal practice of cs61b projects and hws

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This repository is a personal practice for UC Berkeley CS61B sp18, data structure course.

Detail info and spec at: https://sp18.datastructur.es/index.html

Library & data: https://github.com/Berkeley-CS61B/library-sp18.git

All implemented code should pass corresponding test. I have not try auto grader, though you can find it at autograder_samples-master folder.

Intellij is used to build and complie all those codes.

Please feel free to connect me if you have any question or find some bug.

[email protected]

Many thanks to the instructor josh hug and Berkeley for the great course and made it open source.

name Content finished
ec1 unkown N
hw1 Java Syntax N
hw2 union set Y
hw3 hashing Y
hw4 BFS, A* for puzzle solver Y
hw5 Seam Carving N
hw6 Boggle N
hw7 Huffman Coding N
proj0 queque N
proj1A Deque Y
proj1B Apply Deque Y
proj1gold junit N
proj2 build a maze game using simple data structure like list Y
proj3 back-end of map application using OSM and implement graphics N
lab1 setup computer Y
lab2 int list Y
lab2setup setup intellij Y
lab3 junit N
lab4 code review N
lab5 play with tile engine Y
lab6 game UI, implement a type game Y
lab7 No lab
lab8 No lab
lab9 BST map and hash map Y
lab10 Heap Min PQ Y
lab11 BFS, DFS, A* Y
lab12 Merge, Quick sort Y
lab13 Radix sort Y
lab14 Fractal Sound N
lab15 HugLife N

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