Releases: ko4life-net/ko
2.4.0
We have quite exciting updates with this new release thanks to the contributors for helping in this process (if not publicly, then in the background):
Awesome progress this last week! 🎉 🚀 Also special thanks to @xGuTeK awesome work, with this release we bring the following updates:
- Broken fog is now fixed and using better rendering states: #159
- UIF Leveling guide is implemented 100% the same as per official: #157 and #163
- UIF Notices is implemented 100% the same as per official: #158
- UIF Join button is fixed thanks to @GiRx8 and @KnightGuard-KO: #131
- We also have Rookie Tip UIs implemented, suggesting the player to go do the chicken quest: #162
- A fully working Option editor special thanks to @JanekCode: #148 and #154
- We got rid of some annoying legacy build configurations by removing depends on old JvCryption and Implode libs: #146 and #150
- We now officially using C++20!!! 🎉 Let's encourage using modern C++ : #145
- AIServer now includes its original icon: #130
We are slow and steady making our way towards v1264 files, leaving custom behavior aside in order to stick to the official implementation.
The final diff is to be found here: 2.3.0...2.4.0
2.3.0
We haven't published a new release for some time due to incoming important fixes to stabilize the v1264 UI migration. Now that more things has been implemented and improved, things are more stable more or less thanks to the contributors for helping in this process (if not publicly, then in the background):
The final diff is to be found here: 2.2.0...2.3.0
2.2.0
Many fixes, updates and integrations to get the game running with clean development environment.
Please see diff for more details: 2.1.1...2.2.0