Releases: jjppof/goldensun_html5
Releases · jjppof/goldensun_html5
v0.1.66-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- New jump option:
dont_play_jump_animation
. - Spire psynergy battle animation.
- Many sprite issues logging improvements.
- Better hero-NPC close check.
- Char sprites menu position fix.
- Diagonal jump algorithm update.
- New jump option:
v0.1.65-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Bug fix on
main_chars_join_split
event. - Support for animation change callbacks on chars.
- New
verbose_game_event_fire
init settings. See docs. - New
char_splash_sweat_drops
game event.
- Bug fix on
v0.1.64-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- New property
enable_collision_on_previous_pos
property for IO tween event.
- New property
v0.1.63-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- New game event
keep_custom_psynergy
property.
- New game event
v0.1.62-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Minor bug fixes.
- Animated tiles parsing performance enhancement.
v0.1.61-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Enhancements to support custom field psynergy.
v0.1.60-beta
v0.1.59-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Adding more settings to IO storage keys (
action
,visible
,active
). - Allow to check IO storage key values on "set_value" event (
check_io_storage_values
). - Other minor enhancements related to IO and NPC states control.
- Adding more settings to IO storage keys (
v0.1.58-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- New
before_camera_fade_game_events
map property. - Rolling pillars to consider the entire collision body as a contact point.
- New
v0.1.57-beta
- This is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Issue with map bounds update fix.
- Adding duration threshold for camera move event.