Releases: jjppof/goldensun_html5
Releases · jjppof/goldensun_html5
v0.1.36-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Emoticon bug fix.
- Allow to reset animation before playing with on char animation game event.
- Changing event
char_set_activation
toset_char_activation
.
v0.1.35-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Bug related to
check_collision_structures
logic fixed.
- Bug related to
v0.1.34-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Some shop issues fixed.
- Allow
not_allowed_tile
to be controlled by a storage var. set_io_visibility
andset_io_activation
events implementation.
v0.1.33-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Allow to control
affected_by_reveal
propagation
- Allow to control
v0.1.32-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Whirlwind battle animation.
- Allow IO to start inactive.
- Propagating
affected_by_reveal
to IO tile events. - Allow door teleport to support different Tiled vs in-game tile sizes.
v0.1.31-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Allow tile collision event to be activated in multiple directions including diagonal.
v0.1.30-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Fixing some issues with rolling pillars.
v0.1.29-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Allow rolling pillars to collide with other IOs.
- Frost battle animation.
- Allow initial sprite config for battle anim sprites.
- All
start_delay
in battle anim now start counting from anim start.
v0.1.28-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Blink sequence for battle animations.
- Pixel Shift filter.
- Texture displacement sequence for battle animations.
- Fake blend color for colorize filter.
- Improving NPC creation error msgs.
- Allowed ranged type for
allowed_tiles
. - New battle animations: Volcano and Growth.
v0.1.27-beta
- This release is a beta release to find bugs.
- Edit assets under gshtml5-win32-x64/resources/app/assets directory.
- Bugs fixed:
- Allow
set_value
event to check layers' visibility
- Allow