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LOL_AP v0.0.9

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@gaithern gaithern released this 07 Jan 06:22
· 16 commits to main since this release

-Changed get PUUID functionality to be based on Riot ID
-Function set_summoner_name becomes set_riot_id
-Added function print_available_checks

How to play:

  1. Download the lol.apworld file
  2. Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
  3. Run ArchipelagoLauncher.exe
  4. Click "Generate Template Settings". This will open file explorer
  5. Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
  6. Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
  7. Adjust the settings in the YAML to your liking
  8. Run ArchipelagoGenerate.exe
  9. Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
  10. Open ArchipelagoLauncher.exe
  11. Click "LOL Client" and connect to your server hosted on archipelago.gg
  12. Set your API Key by running /set_api_key XXX (You can get an API Key here: https://developer.riotgames.com/)
  13. Set your Summoner Name by running /set_summoner_name XXX
  14. Change your region using /set_region X if you're not NA.
  15. Collect your starting items by running /receive_starting_items
  16. Check for valid checks after winning a match by running /check_last_match