Releases: gaithernOrg/LoLAP
Releases · gaithernOrg/LoLAP
LOL_AP v0.1.5
- Default champion list is now sorted alphabetically
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Open "Connector.exe
- When in game, click "Check for Match" in the LOL AP window.
- Play!
LOL AP v0.1.4
- Fixed a bug where one player's champion pool would affect all LOL players.
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Open "Connector.exe" in the attached zipped file.
- When in game, click "Check for Match" in the LOL AP window.
- Play!
LOL AP v0.1.3
- Renamed locations to put champion name first
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Open "Connector.exe" in the attached zipped file.
- When in game, click "Check for Match" in the LOL AP window.
- Play!
LOL AP v0.1.2
- Added a setting to make generation choose only a subset of the provided champions.
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Open "Connector.exe" in the attached zipped file.
- When in game, click "Check for Match" in the LOL AP window.
- Play!
LOL AP v.0.1.1
- Fixed multiworld generation
- Allow for extra starting champions
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Open "Connector.exe" in the attached zipped file.
- When in game, click "Check for Match" in the LOL AP window.
- Play!
LOL AP v0.1.0
- Complete overhaul. Items are now champions, get X LP items to win.
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Open "Connector.exe" in the attached zipped file.
- Play!
LOL_AP v0.0.11
-Removed Ornn items from pool
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Set your API Key by running /set_api_key XXX (You can get an API Key here: https://developer.riotgames.com/)
- Set your Riot ID by running /set_riot_id XXX (If you're unsure of your Riot ID, click here: https://support-leagueoflegends.riotgames.com/hc/en-us/articles/360041788533-Riot-ID-FAQ)
- Change your region using /set_region X if you're not NA.
- Collect your starting items by running /receive_starting_items
- Check for valid checks after winning a match by running /check_last_match
LOL_AP v0.0.10
-Fixed unwinnable multiworld seeds
-Starting items cannot be ranks
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Set your API Key by running /set_api_key XXX (You can get an API Key here: https://developer.riotgames.com/)
- Set your Riot ID by running /set_riot_id XXX (If you're unsure of your Riot ID, click here: https://support-leagueoflegends.riotgames.com/hc/en-us/articles/360041788533-Riot-ID-FAQ)
- Change your region using /set_region X if you're not NA.
- Collect your starting items by running /receive_starting_items
- Check for valid checks after winning a match by running /check_last_match
LOL_AP v0.0.9
-Changed get PUUID functionality to be based on Riot ID
-Function set_summoner_name becomes set_riot_id
-Added function print_available_checks
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Set your API Key by running /set_api_key XXX (You can get an API Key here: https://developer.riotgames.com/)
- Set your Summoner Name by running /set_summoner_name XXX
- Change your region using /set_region X if you're not NA.
- Collect your starting items by running /receive_starting_items
- Check for valid checks after winning a match by running /check_last_match
LOL_AP v0.0.8
-Resolved Lambda logic issue (hopefully)
How to play:
- Download the lol.apworld file
- Place your lol.apworld file in your worlds folder (usually /lib/worlds/)
- Run ArchipelagoLauncher.exe
- Click "Generate Template Settings". This will open file explorer
- Find "League of Legends.yaml" and copy it to /Players/ (create this folder if it does not exist)
- Open the YAML file and change the line that says "name: Player{number}" to your desired player name.
- Adjust the settings in the YAML to your liking
- Run ArchipelagoGenerate.exe
- Take the newly created AP_XXX.zip file in /output/ in upload it here: https://archipelago.gg/uploads
- Open ArchipelagoLauncher.exe
- Click "LOL Client" and connect to your server hosted on archipelago.gg
- Set your API Key by running /set_api_key XXX (You can get an API Key here: https://developer.riotgames.com/)
- Set your Summoner Name by running /set_summoner_name XXX
- Change your region using /set_region X if you're not NA.
- Collect your starting items by running /receive_starting_items
- Check for valid checks after winning a match by running /check_last_match