Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix one body joints limits not being flipped #623

Merged
merged 5 commits into from
May 5, 2024

Conversation

funmaker
Copy link
Contributor

This PR attempts to fix #549

I am not 100% convenient in the correctness of this change, but it does fix the issue I was experiencing in my program. Especially the changes to JointGenericVelocityOneBodyExternalConstraintBuilder, since as far as I can tell this is used with multibodies, which I do not use. But I followed the same logic I did with JointOneBodyConstraintBuilder.

I also removed some outdated TODO comments that are no longer relevant I think.

@sebcrozet sebcrozet force-pushed the joint_flip_fix branch 2 times, most recently from 1ec47c4 to dea5fa4 Compare May 5, 2024 14:16
@sebcrozet sebcrozet merged commit 27f6279 into dimforge:master May 5, 2024
5 checks passed
@sebcrozet
Copy link
Member

This is perfect, thank you @funmaker!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Dynamic -> Ground impulse joint limits are (not) flipped
2 participants