Fix one body joints limits not being flipped #623
Merged
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This PR attempts to fix #549
I am not 100% convenient in the correctness of this change, but it does fix the issue I was experiencing in my program. Especially the changes to
JointGenericVelocityOneBodyExternalConstraintBuilder
, since as far as I can tell this is used with multibodies, which I do not use. But I followed the same logic I did withJointOneBodyConstraintBuilder
.I also removed some outdated TODO comments that are no longer relevant I think.