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Resolves #41 - Implementation of a raw wgpu pipeline #36

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@davids91 davids91 commented Jul 3, 2024

To have more control over the pipeline wrt multiple rendering passes and rendering to a texture, a raw wgpu pipeline is introduced.

@davids91 davids91 changed the title Implementation of a raw wgpu pipeline Resolves #41 - Implementation of a raw wgpu pipeline Jul 3, 2024
@davids91 davids91 marked this pull request as draft July 3, 2024 07:15
@davids91 davids91 requested a review from nerdachse July 10, 2024 18:57
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After studying wgsl in depth through this pipeline I've now gathered enbough knowledge to fix the inefficiency in the bevy implementation, thus eliminating the need to have a raw wgpu pipeline.

@davids91 davids91 closed this Jul 12, 2024
davids91 added a commit that referenced this pull request Jul 16, 2024
Merged in relevant changes from #36, additional updates
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