Releases: codemann8/alttpr_codetracker_codemann8
Releases · codemann8/alttpr_codetracker_codemann8
Dungeon Pot Tracking Fixes
- Added missing dungeon pot counting functionality
- Fixed incorrect pot counts
- Changed Varied/Dungeon Pot mode icon colors
- Fixed TR logic to disregard side-entrance access when applicable
- Fixed MM access for MG logic
Added Dungeon Pot Support
- Added Dungeon Pot support (including Autotracking)
- Note: Dungeon Pots still won't show in Overworld Map Locations, they are located in the Dungeons tab
- Added new Varied Dungeon pot mode, for when NOT all pots in the dungeon are shuffled
- This allows for the ability to track all dungeon pot locations but since the amount of pots are variable, the dungeon max counts will be unknown so it will act the same as if Door Rando is enabled
- Changed Pottery setting icon to separate left/right click for Dungeon/Cave Pots
- Fixed issue with Dungeon Max Totals using Traditional Layout
- Fixed Inverted 2.0 auto-detection for seeds generated from Kara's fork
- Fixed issue with HC incorrectly setting the max total to a minimum of 8
- Fixed numerous logic issues
- Added missing dungeon prizes to Dungeon Map Locations
- Fixed issue with Gloves/Mitts not outputting to External Item File
Added Bombbag Support
- Added Bombbag Support, right-click Bomb to activate
- TT Boss logic is now corrected without the need of Attic or Maiden access if boss shuffle
- Fixed issue with pendant prizes not autotracking
- Fixed Old Man Pot logic to require lamp
Minor Fixes
- Fixed issues with autotracking dungeon item counts
- Disable dungeon counting in HMG/MG glitch modes
- Added new dungeon chest count fields to save/load files
- Fixed broken Broadcast View in Item/Key Tracker (again)
- Fixed issue with region autotracking that incorrectly gave access to Hammer Pegs area without mitts
Minor Fixes
- Fixed negative chest count issue
- Fixed logic rule issue in DP
- Fixed save-loading ghost icons and mode layout changes
- Made Tavern front pot not visible in ER
- Fixed AT entrance logic rules in Mixed OWR
- Fixed East World access thru bridges in Mixed OWR
- Removed incorrect Aga rule for EDW access
Added Pottery support
- Split Keydrop mode into 3 separate modes (Enemy Drops, Dungeon Pots, Cave Pots)
- Dungeon Pots can be set to Key Pots (keydrop pots) or Dungeon Pots (assumed variable amount of pots, could be full lottery)
- Thumbnail icon for Dungeon Pots and Cave Pots is combined into one icon and will cycle thru all combinations
- Only Cave Pots are autotracked and have blips on the Overworld map
- Fixed issue with dungeon prizes not autotracking
- Fixed Retro shops to use correct shop icon
- Expanded Castle Ledge access rules to be more accessible in DR
- Fixed GT Entry Sign logic
Update for 3.0.1.6
- Added autotracking for Bonk Drop Shuffle
- Fixed some data error with Bonk Locations
Added Bonk Drop Support
- Added new mode, Bonk Drop shuffle support, under Pool Mode options
- Fixed Forest Hideout and Cave 45 icons to display in all Inverted/Mixed scenarios
Minor Update
- Fixed issue with Item/Key Tracker Broadcast View showing blank screen
- Fixed issue with Paradox Cave Shop requiring pearl in Inverted
- Added mirror superbunny bonk sequence break logic rules for Library and Sah's Closet
- Various logic fixes
Emergency Race Mode Fix
- Fixed Dam autotracking to only track when Race Mode is disabled
- Fixed logic for Big Bomb delivery
- Fixed swordless mode to not overwrite user selection
- Added Aga2 sequence break rules
- Fixed Graveyard Ledge entrance access rules
- Removed pearl requirement for GT crystal cutscene access