2D Unity mobile rhythm-game
A 2D rhythm game developed in Unity for mobile platforms.
This project is a clone of the osu!catch game, created for educational purposes.
Game uses sprites from - YUGEN - skin pack for osu!.
Project Features:
- Player Movement: Smooth touch controls for player character movement.
- Importing Maps: Load and parse song data directly from disk.
- osu! Maps Format: Support for reading and interpreting osu! map files.
- Animations: Fluid animations for player movement, UI buttons, text, and in-game effects.
- Audio Playback: Seamless integration of background music and sound effects.
- Different Game Modes: Various modes to enhance gameplay variety.
- Scoring System: Persistent scoring across sessions for player progression.
- Map Selection Menu: User-friendly interface for choosing maps before playing.