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CatchTheBeat

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2D Unity mobile rhythm-game

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A 2D rhythm game developed in Unity for mobile platforms.
This project is a clone of the osu!catch game, created for educational purposes.
Game uses sprites from - YUGEN - skin pack for osu!.

Project Features:

  • Player Movement: Smooth touch controls for player character movement.
  • Importing Maps: Load and parse song data directly from disk.
  • osu! Maps Format: Support for reading and interpreting osu! map files.
  • Animations: Fluid animations for player movement, UI buttons, text, and in-game effects.
  • Audio Playback: Seamless integration of background music and sound effects.
  • Different Game Modes: Various modes to enhance gameplay variety.
  • Scoring System: Persistent scoring across sessions for player progression.
  • Map Selection Menu: User-friendly interface for choosing maps before playing.