v1.0.5
oops
- gave foxes a little more motivation to summon
- turns out neo server config isn't very cooperative these days. moved back to common
- fixed big hat worn trying to parent itself to a model that doesn't exist
- switched to using entity tag instead of an empty interface to determine if an entity is hattable
- took off the summoning table's training weights and give it full power to summon any entity, not just living
- fixed packet exploding if you try to hat a mob with a fancy hat
- fixed shadowy hats disappearing in survival and duplicating in creative when hatting/unhatting critters
Full Changelog: v1.0.4...v1.0.5