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Add separate "Terrain Shading" quality setting #5409

Add separate "Terrain Shading" quality setting

Add separate "Terrain Shading" quality setting #5409

Triggered via pull request November 4, 2023 17:04
Status Success
Total duration 14m 23s
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CI_archlinux.yml

on: pull_request
Matrix: archlinux-latest-gcc
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5 warnings
Arch :LATEST [Clang]: src/droid.cpp#L254
implicit conversion turns floating-point number into integer: 'float' to 'int' [-Wfloat-conversion]
Arch :LATEST [Clang]: src/hci/quickchat.cpp#L275
implicit conversion turns floating-point number into integer: 'float' to 'int' [-Wfloat-conversion]
Arch :LATEST [GCC]: src/droid.cpp#L254
conversion from ‘float’ to ‘int’ may change value [-Wfloat-conversion]
Arch :LATEST [GCC]: src/hci/quickchat.cpp#L275
conversion from ‘float’ to ‘int’ may change value [-Wfloat-conversion]
Arch :LATEST [GCC]: src/shadowcascades.cpp#L67
conversion from ‘double’ to ‘float’ may change value [-Wfloat-conversion]