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Add separate "Terrain Shading" quality setting #3465

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past-due
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@past-due past-due commented Nov 4, 2023

Controls the max texture size used specifically for terrain normal & specular maps. Turning this down to "Medium Quality" (512) yields decent-looking normal / specular mapping effects and a potentially significant performance boost.

Controls the max texture size used specifically for terrain normal & specular maps. Turning this down to "Medium Quality" (512) yields decent-looking normal / specular mapping effects and a potentially significant performance boost.
@past-due past-due force-pushed the 2023_11_terrain_norm_spec_quality_option_1 branch from ef18b87 to 766cfcf Compare November 4, 2023 17:04
@past-due past-due changed the title Add separate "Terrain Normals / Specular" quality setting Add separate "Terrain Shading" quality setting Nov 4, 2023
@past-due past-due merged commit 545da52 into Warzone2100:master Nov 4, 2023
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@past-due past-due deleted the 2023_11_terrain_norm_spec_quality_option_1 branch November 4, 2023 18:17
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