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My last game engine - Currently using DirectX12, I'm trying to create an abstraction layer to allow different graphic API - Work in Progress, a lot of TODO

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TothBenoit/Dune

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Dune

A home project for learning purposes - Currently using DirectX12 - Work in Progress, a lot of TODO

Point lights :

Directional light with shadow maps :

Sponza scene import with Phong lighting :

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My last game engine - Currently using DirectX12, I'm trying to create an abstraction layer to allow different graphic API - Work in Progress, a lot of TODO

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