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Cloudwalker

Xaikii edited this page Jan 22, 2023 · 10 revisions
1.16+ Post-Transcended Update

Effect:

Shifting will change between Modes.
When active you can no longer fall.
This consumes Durability every interval/frequency.

Transcend:

Duration and Frequency increased


Max. Level: 4
Transcending: 500
Treasure: Yes
Rarity: Very_rare
Equipable: Boots
Tradeable: False

Formula:

Normal

[Duration] = (BaseDuration + BonusDurationPerLvL * Level)*((3+LevitationLevel)*hasLevitation + 1) {Ticks}
[DurabilityLossFrequency] = (20*sqrt(level))/(1+LevitationLevel) 

Transcended

[DurabilityLossFrequency] = ceil([DurabilityLossFrequency]^TranscendedFrequencyExponent) 
BaseDuration 8
BonusDurationPerLvL 28
TranscendedFrequencyExponent 0.5

Incompatible:

N/A


Special Notes:

N/A

Legacy 1.12.2 & 1.14.4

Effect:

Shifting will change between Modes. When active you can no longer fall. This consumes Durability per second.


Max. Level: 4
Treasure: Yes
Rarity: Very_rare
Equipable: Boots
Tradeable: False

Formula:

[Duration] = (BaseDuration + BonusDurationPerLvL * Level)*((3+LevitationLevel)*hasLevitation + 1) {Ticks}
[DurabilityLoss] = (20*sqrt(level))/(1+LevitationLevel)
BaseDuration 8
BonusDurationPerLvL 28

Incompatible:

N/A


Special Notes:

N/A

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