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Releases: TRPG0/ArchipelagoULTRAKILL

ArchipelagoULTRAKILL 2.2.2

11 Jun 03:58
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  • Fixed a logic error for 5-2: Secret #1.
  • Fixed The Cyber Grind soft locking when using Hint Mode to unlock hints for other game slots.

ArchipelagoULTRAKILL 2.2.1

02 Jun 21:48
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  • Updated Archipelago.MultiClient.Net to 6.0.0-rc5.
  • Fixed a logic error for 7-2: Secret Weapon.
  • Fixed secret mission locations not being colored correctly in hint popups.

ArchipelagoULTRAKILL 2.2.0

12 May 22:43
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  • Fixed item notifications not working on patch 15c.
  • Fixed item notifications for other players not having colored text.
  • Fixed shop item descriptions for other players accidentally being partially cut off at the beginning.
  • Fixed skulls for 1-4 and 5-1 being duplicated when reconnecting to a server.
  • Added "Switches pressed" and "Assembled Hank" to act stats.
  • Skull icons on level select are slightly smaller.
  • Added skull icons to pause menu.
  • Added switch icons to level select and pause menu.
  • Switches now use their own unique color.
  • Firestarter can now be selected as a starting weapon in certain specific cases.

ArchipelagoULTRAKILL 2.1.1

02 May 00:00
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  • Fixed "7-2: Secret Weapon" not being checked properly.
  • Fixed incorrect logic for switches in 7-2.
  • Fixed secondary fire indicator being visible for weapons that don't have one when using Classic HUD.
  • Fixed text log not repositioning itself when using Classic HUD.

ArchipelagoULTRAKILL 2.1.0

01 May 02:31
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It has been over a year since the first version of Archipelago for ULTRAKILL! Thanks for playing :)
Note that games started on 2.0.7 or older will not be playable on this version. Finish your games in progress before updating.

  • Various adjustments/improvements for logic in Prelude and Act I. [@KernRat] #13 #16
  • All items are now remote.
  • Added the Sawed-On, JumpStart, Firestarter, and alternate shotgun to randomizer.
  • Added a visual for whether the secondary fire is unlocked for the currently held weapon.
  • Added custom graphics for the secondary fire of the Piercer, Core Eject, Attractor, and Freezeframe.
  • Secondary fire items now have unique icons.
  • You can now choose for the revolver, shotgun, and nailgun to be in their default or alternate forms. The form that isn't chosen must be unlocked.
  • The switches in the Limbo layer and in 7-2 can now be randomized.
  • Clash Mode can now be randomized.
  • Added an option for rewards for every room cleaned in 7-S.
  • Added an option for rewards for giving Hank a head in 1-4 and 5-3.
  • Added an option for a reward for winning chess against a bot in the Developer Museum.
  • Added an option for a reward for winning the rocket race in the Developer Museum.
  • Powerups will now wait until the timer starts before activating.
  • Powerups will no longer activate in secret missions, the sandbox, or the Developer Museum.
  • Added skull icons for secret missions.
  • Fixed secret missions not ending properly.
  • Fixed sometimes being able to use the Core Eject and Pump Charge even when they are not unlocked.
  • Fixed soap immediately being held even when no arms are unlocked.
  • Fixed not having any arms equipped in 5-S.
  • The save slot menu will now display the name and number of locations checked for randomized slots.
  • Added new death link messages.
  • Added links to Thunderstore, Github, and the AP After Dark Discord in the options menu.

ArchipelagoULTRAKILL 2.0.7

17 Apr 06:02
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  • Fixed to work on patch 15.
  • Fixed sounds not playing when buying weapons from the shop.

ArchipelagoULTRAKILL 2.0.6

19 Mar 04:31
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  • Fixed being unable to receive some items from other players after reconnecting to a server.

ArchipelagoULTRAKILL 2.0.5

18 Mar 22:28
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  • Fixed generation failing on newer Archipelago versions due to duplicate entrance names.
  • Fixed no arm being equipped in 5-S.
  • Fixed a bug that could immediately disconnect the player after connecting.

ArchipelagoULTRAKILL 2.0.4

07 Mar 05:59
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  • Fixed item notifications not appearing most of the time when receiving items from other players.

ArchipelagoULTRAKILL 2.0.3

07 Mar 01:09
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  • Fixed more weird arm bugs. [@KernRat] #15
  • Fixed item and location names not being parsed correctly in chat if the IDs were too large.
  • Added a failsafe for handling missing items when connecting to a server.