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Disabled thread scheduling fix by default in Metaphor; it can be re-e…
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…nabled by setting AllowDsDiagn=true
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Kaldaien committed Oct 5, 2024
1 parent 0866235 commit 7906b51
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Showing 3 changed files with 15 additions and 5 deletions.
8 changes: 7 additions & 1 deletion CHANGELOG.txt
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@@ -1,4 +1,10 @@
24.9.28.4
24.10.5
=======
+ Disabled thread scheduling fix by default in Metaphor;
it can be re-enabled by setting AllowDsDiagn=true
+ Turn Flip Model off in Final Fantasy XV for non-HDR users.

24.9.28.4
=========
+ Fixed macros and keybinds occasionally activating while a game window
does not have input focus if the game uses a (Low-Level) Keyboard Hook.
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8 changes: 4 additions & 4 deletions include/SpecialK/DLL_VERSION.H
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@@ -1,10 +1,10 @@
#pragma once

#define SK_YEAR 24
#define SK_MONTH 9
#define SK_DATE 28
#define SK_REV_N 4
#define SK_REV 4
#define SK_MONTH 10
#define SK_DATE 5
#define SK_REV_N 0
#define SK_REV 0

#ifndef _A2
#define _A2(a) #a
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4 changes: 4 additions & 0 deletions src/config.cpp
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Expand Up @@ -2729,6 +2729,7 @@ auto DeclKeybind =
config.threads.enable_file_io_trace = true;

config.steam.preload_overlay = true;
config.render.framerate.flip_discard = false;

SK_D3D11_DeclHUDShader_Vtx (0x3be1c239);
SK_D3D11_DeclHUDShader_Vtx (0x466e477c);
Expand Down Expand Up @@ -3681,6 +3682,9 @@ auto DeclKeybind =
config.priority.perf_cores_only = true;
config.render.hdr.remaster_8bpc_as_unorm = true;
config.render.hdr.remaster_subnative_as_unorm = true;

// Scheduling fixes not needed anymore.
config.compatibility.allow_dxdiagn = false;
break;

case SK_GAME_ID::DiabloIV:
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