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Block keyboard input for ReShade while its overlay is active and the …
Builds #1709: Commit e71075e pushed by Kaldaien
November 15, 2024 18:53 8m 54s main
November 15, 2024 18:53 8m 54s
Added fixes for Metaphor: ReFantazio using wrong SRV formats for text…
Builds #1708: Commit 2057536 pushed by Kaldaien
November 15, 2024 17:42 9m 47s main
November 15, 2024 17:42 9m 47s
Fixed ReShade (Add-on version) not being exempt from settings that bl…
Builds #1705: Commit 48dde0a pushed by Kaldaien
November 15, 2024 05:03 8m 58s main
November 15, 2024 05:03 8m 58s
Add support for generating mipmaps on BC7 textures
Builds #1704: Commit 609bf00 pushed by Kaldaien
November 14, 2024 23:06 9m 44s main
November 14, 2024 23:06 9m 44s
Revert recent change to foreground window checks.
Builds #1703: Commit e505708 pushed by Kaldaien
November 14, 2024 17:55 7m 51s main
November 14, 2024 17:55 7m 51s
Optimize various high traffic APIs to only run once per-frame
Builds #1702: Commit 3fe2374 pushed by Kaldaien
November 14, 2024 11:49 8m 58s main
November 14, 2024 11:49 8m 58s
Add ReShade .AddOn{32|64} as new supported file extensions in SK's Pl…
Builds #1701: Commit b0a0689 pushed by Kaldaien
November 14, 2024 09:10 8m 19s main
November 14, 2024 09:10 8m 19s
Correctly handle the creation of Global\ReShade\AddOns directory
Builds #1700: Commit 249f0d0 pushed by Kaldaien
November 14, 2024 09:01 9m 52s main
November 14, 2024 09:01 9m 52s
When loading ReShade as a Plug-In, automatically load all AddOns in a…
Builds #1699: Commit ded8076 pushed by Kaldaien
November 14, 2024 08:53 9m 42s main
November 14, 2024 08:53 9m 42s
Render the first 120 frames in DXGI-based games without fractional VS…
Builds #1698: Commit c3f286f pushed by Kaldaien
November 14, 2024 03:46 9m 13s main
November 14, 2024 03:46 9m 13s
Fix various EDID parse issues
Builds #1697: Commit b2a77b3 pushed by Kaldaien
November 14, 2024 02:49 8m 0s main
November 14, 2024 02:49 8m 0s
Fixed SK's UI not rendering correctly in D3D9Ex games beginning in 24…
Builds #1696: Commit e6ced48 pushed by Kaldaien
November 14, 2024 00:39 9m 59s main
November 14, 2024 00:39 9m 59s
Hide/disable "Overbright Tonemapping" when RenoDX ReShade AddOn is de…
Builds #1695: Commit 92ea7c5 pushed by Kaldaien
November 14, 2024 00:10 7m 45s main
November 14, 2024 00:10 7m 45s
Replace attempts by games to set DLSS Presets A-D with E, when DLSS v…
Builds #1694: Commit 617a337 pushed by Kaldaien
November 13, 2024 18:03 7m 48s main
November 13, 2024 18:03 7m 48s
Fix off-by-one error in WinMM Joystick enumeration
Builds #1693: Commit 92eca53 pushed by Kaldaien
November 13, 2024 17:40 9m 10s main
November 13, 2024 17:40 9m 10s
CodeQL
CodeQL #163: Scheduled
November 12, 2024 17:41 30s main
November 12, 2024 17:41 30s
Allow Steam Input to hook and override WinMM Joystick APIs by default
Builds #1692: Commit a99f68d pushed by Kaldaien
November 11, 2024 20:24 9m 19s main
November 11, 2024 20:24 9m 19s
Turn on important defaults for Metaphor: ReFantazio (continue renderi…
Builds #1691: Commit d07a978 pushed by Kaldaien
November 11, 2024 18:40 8m 44s main
November 11, 2024 18:40 8m 44s
Fixed INI parser not returning to the start of the INI to scan for ma…
Builds #1690: Commit 1cc5c8e pushed by Kaldaien
November 9, 2024 21:27 8m 43s main
November 9, 2024 21:27 8m 43s
CodeQL
CodeQL #162: Scheduled
November 5, 2024 17:41 23s main
November 5, 2024 17:41 23s
Detect local ReShade DLLs as ReShade, and allow pressing the default …
Builds #1689: Commit d446335 pushed by Kaldaien
November 5, 2024 03:33 9m 27s main
November 5, 2024 03:33 9m 27s
Optimize LatentSync resync for VRR displays
Builds #1688: Commit 060a998 pushed by Kaldaien
November 5, 2024 01:59 8m 17s SK_24_11_5
November 5, 2024 01:59 8m 17s
Optimize LatentSync resync for VRR displays
Builds #1687: Commit 060a998 pushed by Kaldaien
November 4, 2024 23:36 9m 2s main
November 4, 2024 23:36 9m 2s