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Make sure never to create a typeless view when correcting for HDR format
Builds #414: Commit 7a8642c pushed by Kaldaien
September 2, 2023 10:57 7m 4s main
September 2, 2023 10:57 7m 4s
Fixed mistracking window dimensions when Starfield re-creates its window
Builds #413: Commit 85ecf79 pushed by Kaldaien
September 2, 2023 10:56 7m 9s main
September 2, 2023 10:56 7m 9s
Move multi-monitor mode settings
Builds #412: Commit 9514031 pushed by Kaldaien
September 2, 2023 09:12 8m 30s main
September 2, 2023 09:12 8m 30s
Remove additional call to SK_DXGI_BorderCompensation
Builds #411: Commit 820b5dc pushed by Kaldaien
September 2, 2023 02:29 6m 59s main
September 2, 2023 02:29 6m 59s
Remove SK_DXGI_BorderCompensation
Builds #410: Commit 6a0256d pushed by Kaldaien
September 2, 2023 02:28 3m 45s main
September 2, 2023 02:28 3m 45s
Match Serious Sam Fusion using two known executable names instead of …
Builds #409: Commit be8e011 pushed by Kaldaien
September 2, 2023 02:10 9m 7s main
September 2, 2023 02:10 9m 7s
Fixes Serious Sam Fusion 2017 (#85)
Builds #408: Commit 46c898d pushed by Kaldaien
September 2, 2023 02:07 7m 53s main
September 2, 2023 02:07 7m 53s
Fixed Display Management Keybindings not opening keybind edit dialog …
Builds #407: Commit 6e587da pushed by Kaldaien
September 1, 2023 23:50 6m 26s main
September 1, 2023 23:50 6m 26s
Add ~ operator to numeric command console variables for negation
Builds #406: Commit b235035 pushed by Kaldaien
September 1, 2023 22:35 7m 8s main
September 1, 2023 22:35 7m 8s
Handle D3D12 window changes same as D3D11
Builds #405: Commit 54bdcfa pushed by Kaldaien
September 1, 2023 19:26 7m 26s main
September 1, 2023 19:26 7m 26s
23.9.1
Builds #404: Commit 7b54b3e pushed by Kaldaien
September 1, 2023 19:19 8m 6s main
September 1, 2023 19:19 8m 6s
Prevent AsyncInit from re-enabling itself in Non-OGL Unity games (#83)
Builds #403: Commit 0fcd23b pushed by Kaldaien
September 1, 2023 04:36 8m 20s main
September 1, 2023 04:36 8m 20s
Elden Ring: Updated to use current PS texture hash (#86)
Builds #402: Commit f43d1d9 pushed by Kaldaien
September 1, 2023 04:12 7m 24s main
September 1, 2023 04:12 7m 24s
Fix potentially calling SK_GetThreadDescription before global data is…
Builds #401: Commit d908328 pushed by Kaldaien
September 1, 2023 02:50 8m 7s main
September 1, 2023 02:50 8m 7s
Elden Ring: Updated to use current PS texture hash
Builds #400: Pull request #86 opened by Aemony
September 1, 2023 00:40 7m 32s Aemony:eldenring_ps
September 1, 2023 00:40 7m 32s
Code cleanup
Builds #399: Commit 6255902 pushed by Kaldaien
August 31, 2023 22:31 6m 46s main
August 31, 2023 22:31 6m 46s
Don't hook Serious Sam Fusion 2017's window process
Builds #398: Pull request #85 opened by Aemony
August 31, 2023 19:12 8m 31s Aemony:sam2017
August 31, 2023 19:12 8m 31s
Fix SK_GetThreadDescription on Win7 and 8.1
Builds #397: Pull request #84 opened by Aemony
August 30, 2023 16:15 10m 43s Aemony-patch-1
August 30, 2023 16:15 10m 43s
Update thread.cpp
Builds #396: Commit 21ae423 pushed by Aemony
August 30, 2023 16:14 8m 52s Aemony-patch-1
August 30, 2023 16:14 8m 52s
CodeQL
CodeQL #100: Scheduled
August 29, 2023 17:41 29s main
August 29, 2023 17:41 29s
Add option to raise process priority to High instead of Above Normal
Builds #394: Commit ced5f13 pushed by Kaldaien
August 29, 2023 04:47 7m 8s main
August 29, 2023 04:47 7m 8s
Fix D3D11 Render State Tracking remaining turned on after taking a HU…
Builds #393: Commit 969fc22 pushed by Kaldaien
August 29, 2023 03:51 8m 29s main
August 29, 2023 03:51 8m 29s
Fix compiler warnings in 64-bit builds
Builds #392: Commit 9041b90 pushed by Kaldaien
August 28, 2023 23:14 8m 50s main
August 28, 2023 23:14 8m 50s
Fixed GitHub Issue #81, imported .ini file parse failure on pre-matur…
Builds #391: Commit 657b85f pushed by Kaldaien
August 28, 2023 22:55 5m 44s main
August 28, 2023 22:55 5m 44s
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