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Tombstoning for Windows Games
Simon (darkside) Jackson edited this page Aug 21, 2020
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#Tombstoning for Windows Games#
Area Data and Isolated Storage, Games Gameplay Submitted 10182010 Article
Article Overview
This article describes conditions that can cause game interruptions as part of the Windows Phone 7 execution model, and how games made in XNA Game Studio can properly detect, respond to, and recover from these conditions.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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Tombstoning_WP7_Games.docx | 0.04MB | Tombstoning for Windows Phone 7 Games Article. |