Skip to content

Tombstoning for Windows Games

Simon (darkside) Jackson edited this page Aug 21, 2020 · 6 revisions

#Tombstoning for Windows Games#

Area Data and Isolated Storage, Games Gameplay Submitted 10182010 Article


Article Overview

This article describes conditions that can cause game interruptions as part of the Windows Phone 7 execution model, and how games made in XNA Game Studio can properly detect, respond to, and recover from these conditions.

All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).

Download Size Description
Tombstoning_WP7_Games.docx 0.04MB Tombstoning for Windows Phone 7 Games Article.
Clone this wiki locally