v0.4.0-alpha
Info about this randomizer
Setup instructions
Changes
- New:
- Added
ap.say
command to send messages to the AP server such as!hint
.- With that, AP messages from the server now appear in the dev console as well.
- Added working filler, drawing from the world events in the base game. (Eg. 20 Pipes, 10 Tools, 2 Villagers)
- Added
reputation_locations_per_biome
yaml option to control number of reputation ticks as locations. - Added the ability to receive blueprints as items from AP.
- This disables the natural blueprint drafting function. Will probably add a yaml option for this in the future.
- Added custom neighbor to trade routes page to accept all trade based locations.
- Added
- Changed:
- Changed the 30 housed villager locations to not be checked at victory (Can now be fulfilled at any time).
- Deprecated the function of
ap.randomizeRecipes
, but kept the command so it can be used as a recipe randomizer without needing to connect to AP. - Updated ATS_API to version 1.2.3.
- Fixed:
- Recipes should no longer start forced enabled if you have the AP item for them.
- Corrected "Marhslands" typo, should now correctly send relevant checks.
- Corrected "Moorlands -> Scarlet Orchard" mapping, should now correctly send relevant checks.
- Corrected swapped locations related to Beavers and Lizards.