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Pull requests: MegaMek/megamek
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Minor changes to allow Capital Missiles to switch modes instantly.
#6225
opened Nov 26, 2024 by
stonewall072
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feat: Allows GM to control any bot in the game
GM Tools
All things related to the GM Tools project.
GUI
User Interface
#6223
opened Nov 26, 2024 by
Scoppio
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feat: adds the players team in the BV report
Reports
Anything relating in game reporting
#6222
opened Nov 26, 2024 by
Scoppio
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Corrects weight and critical slots for BNIU
#6221
opened Nov 25, 2024 by
sldfgunslinger2766
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fix: stops bays from loading BA and protomek ammunition
#6220
opened Nov 25, 2024 by
Scoppio
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Issue 6217 - Too many gunners for aerospace in MekHQ - Unified Aerosp…
#6218
opened Nov 24, 2024 by
psikomonkie
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add additional board auto tags
Map and Board
#6216
opened Nov 24, 2024 by
kuronekochomusuke
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DNI quirkification Test/Proof of Concept/WIP/Draft
For New Dev Cycle
This PR should be merged at the beginning of a dev cycle
#6175
opened Nov 4, 2024 by
repligator
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Draft
[POC] Proof of Concept of event-based kill assignment
In Development (Draft)
An additional way to mark something as a draft. Make it stand out more.
Major
This will require major changes across the project.
Needs Investigation
This issue needs investigation and/or triage.
Refactoring
Feature: Working Bridgelayer
In Development (Draft)
An additional way to mark something as a draft. Make it stand out more.
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#4199
opened Feb 22, 2023 by
pheonixstorm
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Draft
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