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Hex areas and use for Deployment, Flee Zones and Triggers #6045
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Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## master #6045 +/- ##
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- Coverage 29.09% 29.06% -0.04%
- Complexity 13972 13981 +9
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Files 2580 2601 +21
Lines 267172 267592 +420
Branches 47710 47792 +82
============================================
+ Hits 77744 77771 +27
- Misses 185530 185919 +389
- Partials 3898 3902 +4 ☔ View full report in Codecov by Sentry. |
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Tested and works, just waiting for Tex to confirm the Javadoc bit.
/home/runner/work/megamek/megamek/megamek/megamek/src/megamek/common/hexarea/RectangleHexArea.java:36: error: malformed HTML Replace the < with & lt; (without the space - html entity for less than sign) to fix the Javadoc issue |
Fixing misformed HTML
This PR continues my work to implement some (pretty simple) Kell Hounds scenarios from the old Kell Hounds book as MM scenarios with a bit of control. Changes: