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voxel2mesh fixes #3049

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voxel2mesh fixes #3049

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Two minor glitches I found in voxel2mesh when diagnosing issues reported by a colleague.

@Lestropie Lestropie added the bug label Dec 2, 2024
@Lestropie Lestropie added this to the 3.0.5 updates milestone Dec 2, 2024
@Lestropie Lestropie requested a review from a team December 2, 2024 12:29
@Lestropie Lestropie self-assigned this Dec 2, 2024
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For discoverability: what is rectified in f666c76 is that feeding the result to meshfilter would result in "Cannot perform smoothing on this mesh: no triangulation information" from here. The original voxel2mesh -blocky implementation just generated vertices at voxel corners as required, resulting in duplicate vertices; a later change was supposed to re-use existing vertices so that the resulting surface would be closed, but was not functional.

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